#include <osgShadow/Export>
Defines | |
#define | OSGSHADOW_VERSION 1 |
Functions | |
OSGSHADOW_EXPORT const char * | osgShadowGetVersion () |
osgShadowGetVersion() returns the library version number. | |
OSGSHADOW_EXPORT const char * | osgShadowGetLibraryName () |
osgShadowGetLibraryName() returns the library name in human friendly form. |
#define OSGSHADOW_VERSION 1 |
OSGSHADOW_EXPORT const char* osgShadowGetLibraryName | ( | ) |
osgShadowGetLibraryName() returns the library name in human friendly form.
OSGSHADOW_EXPORT const char* osgShadowGetVersion | ( | ) |
osgShadowGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgShadowGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph (OSG) Shadow library # AC_CHECK_LIB(osg, osgShadowGetVersion, , [AC_MSG_ERROR(OpenSceneGraph Shadow library not found. See http://www.openscenegraph.org)],)