#include <osgShadow/Export>| Defines | |
| #define | OSGSHADOW_VERSION 1 | 
| Functions | |
| OSGSHADOW_EXPORT const char * | osgShadowGetVersion () | 
| osgShadowGetVersion() returns the library version number. | |
| OSGSHADOW_EXPORT const char * | osgShadowGetLibraryName () | 
| osgShadowGetLibraryName() returns the library name in human friendly form. | |
| #define OSGSHADOW_VERSION 1 | 
| OSGSHADOW_EXPORT const char* osgShadowGetLibraryName | ( | ) | 
osgShadowGetLibraryName() returns the library name in human friendly form.
| OSGSHADOW_EXPORT const char* osgShadowGetVersion | ( | ) | 
osgShadowGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgShadowGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
 #
 # Check for the OpenSceneGraph (OSG) Shadow library
 #
 AC_CHECK_LIB(osg, osgShadowGetVersion, ,
    [AC_MSG_ERROR(OpenSceneGraph Shadow library not found. See http://www.openscenegraph.org)],)