#include <osgSim/Export>
Defines | |
#define | OSGSIM_VERSION 1 |
Functions | |
OSGSIM_EXPORT const char * | osgSimGetVersion () |
osgSimGetVersion() returns the library version number. | |
OSGSIM_EXPORT const char * | osgSimGetLibraryName () |
osgSimGetLibraryName() returns the library name in human friendly form. |
#define OSGSIM_VERSION 1 |
OSGSIM_EXPORT const char* osgSimGetLibraryName | ( | ) |
osgSimGetLibraryName() returns the library name in human friendly form.
OSGSIM_EXPORT const char* osgSimGetVersion | ( | ) |
osgSimGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgSimGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph (OSG) Sim library # AC_CHECK_LIB(osg, osgSimGetVersion, , [AC_MSG_ERROR(OpenSceneGraph Sim library not found. See http://www.openscenegraph.org)],)