#include <osgUtil/Export>
Defines | |
#define | OSGUTIL_VERSION 1 |
Functions | |
OSGUTIL_EXPORT const char * | osgUtilGetVersion () |
osgUtilGetVersion() returns the library version number. | |
OSGUTIL_EXPORT const char * | osgUtilGetLibraryName () |
osgUtilGetLibraryName() returns the library name in human friendly form. |
#define OSGUTIL_VERSION 1 |
OSGUTIL_EXPORT const char* osgUtilGetLibraryName | ( | ) |
osgUtilGetLibraryName() returns the library name in human friendly form.
OSGUTIL_EXPORT const char* osgUtilGetVersion | ( | ) |
osgUtilGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgUtilGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
# # Check for the OpenSceneGraph (OSG) Util library # AC_CHECK_LIB(osg, osgUtilGetVersion, , [AC_MSG_ERROR(OpenSceneGraph Util library not found. See http://www.openscenegraph.org)],)