#include <osgUtil/Export>Defines | |
| #define | OSGUTIL_VERSION 1 |
Functions | |
| OSGUTIL_EXPORT const char * | osgUtilGetVersion () |
| osgUtilGetVersion() returns the library version number. | |
| OSGUTIL_EXPORT const char * | osgUtilGetLibraryName () |
| osgUtilGetLibraryName() returns the library name in human friendly form. | |
| #define OSGUTIL_VERSION 1 |
| OSGUTIL_EXPORT const char* osgUtilGetLibraryName | ( | ) |
osgUtilGetLibraryName() returns the library name in human friendly form.
| OSGUTIL_EXPORT const char* osgUtilGetVersion | ( | ) |
osgUtilGetVersion() returns the library version number.
Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgUtilGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
#
# Check for the OpenSceneGraph (OSG) Util library
#
AC_CHECK_LIB(osg, osgUtilGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph Util library not found. See http://www.openscenegraph.org)],)