Osg.Groupnode which allows
Osg.Occluder_nodeing between children.
Typical uses would be for objects which might need to be rendered differently at different times, for instance a OccluderNode could be used to represent the different states of a traffic light.
??? Strange description
val create' :
unit -> t
val to_group :
t -> Osg.Group.t
val set_occluder :
t -> Osg.Convex_planar_occluder.t -> unit
val create :
Osg.Convex_planar_occluder.t -> Osg.Node.t list -> Osg.Node.t