#include <osgFX/Export>
#include <osgFX/Effect>
#include <osg/ref_ptr>
#include <osg/Texture2D>
Namespaces | |
namespace | osgFX |
Classes | |
class | osgFX::AnisotropicLighting |
This single-pass effect implements a sort of anisotropic lighting that replaces the standard OpenGL lighting model. More... |