#include <osgFX/Export>
#include <osgFX/Technique>
#include <osg/buffered_value>
#include <osg/ref_ptr>
#include <osg/Node>
#include <osg/Group>
#include <osg/Geode>
#include <osg/OccluderNode>
#include <vector>
Namespaces | |
namespace | osgFX |
Classes | |
class | osgFX::Effect |
The base class for special effects. More... | |
Defines | |
#define | META_Effect(library, classname, effectname, effectdescription, effectauthor) |
An helper macro that defines the methods like effectName() and effectDescription() making them return the strings passed as parameters, after the usual library name and class name. |
#define META_Effect | ( | library, | |||
classname, | |||||
effectname, | |||||
effectdescription, | |||||
effectauthor | ) |
Value:
META_Node(library, classname) \ virtual const char *effectName() const { return effectname; } \ virtual const char *effectDescription() const { return effectdescription; } \ virtual const char *effectAuthor() const { return effectauthor; }