#include <osgFX/Export>#include <osgFX/Technique>#include <osg/buffered_value>#include <osg/ref_ptr>#include <osg/Node>#include <osg/Group>#include <osg/Geode>#include <osg/OccluderNode>#include <vector>Namespaces | |
| namespace | osgFX |
Classes | |
| class | osgFX::Effect |
| The base class for special effects. More... | |
Defines | |
| #define | META_Effect(library, classname, effectname, effectdescription, effectauthor) |
| An helper macro that defines the methods like effectName() and effectDescription() making them return the strings passed as parameters, after the usual library name and class name. | |
| #define META_Effect | ( | library, | |||
| classname, | |||||
| effectname, | |||||
| effectdescription, | |||||
| effectauthor | ) |
Value:
META_Node(library, classname) \ virtual const char *effectName() const { return effectname; } \ virtual const char *effectDescription() const { return effectdescription; } \ virtual const char *effectAuthor() const { return effectauthor; }