GraphicsThread File Reference

#include <osg/OperationThread>
#include <osg/State>

Namespaces

namespace  osg

Classes

class  osg::GraphicsThread
 GraphicsThread is a helper class for running OpenGL GraphicsOperation within a single thread assigned to a specific GraphicsContext. More...
struct  osg::GraphicsOperation
struct  osg::SwapBuffersOperation
 SwapBufferOperation calls swap buffers on the GraphicsContext. More...
struct  osg::BarrierOperation
 BarrierOperation allows one to syncronize multiple GraphicsThreads with each other. More...
struct  osg::ReleaseContext_Block_MakeCurrentOperation
 ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to aquire, then blocks waiting for context to be released, once the block is release the context is re-aqquired. More...
struct  osg::BlockAndFlushOperation
struct  osg::FlushDeletedGLObjectsOperation
class  osg::RunOperations
class  osg::EndOfDynamicDrawBlock

Defines

#define OSG_GRAPHICSTHREAD   1

Define Documentation

#define OSG_GRAPHICSTHREAD   1


Generated at Sun Oct 14 02:11:52 2007 for the OpenSceneGraph by doxygen 1.5.3.