#include <osg/OperationThread>#include <osg/State>Namespaces | |
| namespace | osg |
Classes | |
| class | osg::GraphicsThread |
| GraphicsThread is a helper class for running OpenGL GraphicsOperation within a single thread assigned to a specific GraphicsContext. More... | |
| struct | osg::GraphicsOperation |
| struct | osg::SwapBuffersOperation |
| SwapBufferOperation calls swap buffers on the GraphicsContext. More... | |
| struct | osg::BarrierOperation |
| BarrierOperation allows one to syncronize multiple GraphicsThreads with each other. More... | |
| struct | osg::ReleaseContext_Block_MakeCurrentOperation |
| ReleaseContext_Block_MakeCurrentOperation releases the context for another thread to aquire, then blocks waiting for context to be released, once the block is release the context is re-aqquired. More... | |
| struct | osg::BlockAndFlushOperation |
| struct | osg::FlushDeletedGLObjectsOperation |
| class | osg::RunOperations |
| class | osg::EndOfDynamicDrawBlock |
Defines | |
| #define | OSG_GRAPHICSTHREAD 1 |
| #define OSG_GRAPHICSTHREAD 1 |