#include <osg/Vec2>
#include <osg/BoundingSphere>
#include <osg/Drawable>
#include <osg/AlphaFunc>
#include <osg/TexEnv>
#include <osg/Texture2D>
#include <osg/Camera>
#include <osgSim/Export>
Namespaces | |
namespace | osgSim |
Classes | |
class | osgSim::ImpostorSprite |
An ImposterSprite is a textured quad which is rendered in place of 3D geometry. More... | |
class | osgSim::ImpostorSpriteManager |
Helper class for managing the reuse of ImpostorSprite resources. More... | |
Defines | |
#define | OSG_ImpostorSprite 1 |
#define OSG_ImpostorSprite 1 |