#include <osg/Vec2>#include <osg/BoundingSphere>#include <osg/Drawable>#include <osg/AlphaFunc>#include <osg/TexEnv>#include <osg/Texture2D>#include <osg/Camera>#include <osgSim/Export>Namespaces | |
| namespace | osgSim |
Classes | |
| class | osgSim::ImpostorSprite |
| An ImposterSprite is a textured quad which is rendered in place of 3D geometry. More... | |
| class | osgSim::ImpostorSpriteManager |
| Helper class for managing the reuse of ImpostorSprite resources. More... | |
Defines | |
| #define | OSG_ImpostorSprite 1 |
| #define OSG_ImpostorSprite 1 |