OverlayNode File Reference

#include <osg/buffered_value>
#include <osg/Camera>
#include <osg/Texture2D>
#include <osg/TexGenNode>
#include <osg/Geode>
#include <osgUtil/CullVisitor>
#include <osgSim/Export>

Namespaces

namespace  osgSim

Classes

class  osgSim::OverlayNode
 OverlayNode is for creating texture overlays on scenes, with the overlay texture being generated by pre rendering an Overlay Subgraph to a texture, then projecting this resulting texture on the scene. More...
struct  osgSim::OverlayNode::OverlayData

Defines

#define OSGSIM_OVERLAYNODE   1

Define Documentation

#define OSGSIM_OVERLAYNODE   1


Generated at Sun Oct 14 02:11:52 2007 for the OpenSceneGraph by doxygen 1.5.3.