#include <osg/Object>#include <osg/StateAttribute>#include <osg/ref_ptr>#include <osg/Uniform>#include <osg/Program>#include <map>#include <vector>#include <string>Namespaces | |
| namespace | osg |
Classes | |
| class | osg::StateSet |
| Stores a set of modes and attributes which respresent a set of OpenGL state. More... | |
| struct | osg::StateSet::Callback |
Defines | |
| #define | OSG_STATESET 1 |
| #define | GL_RESCALE_NORMAL 0x803A |
Functions | |
| OSG_EXPORT bool | osg::isTextureMode (StateAttribute::GLMode mode) |
| #define GL_RESCALE_NORMAL 0x803A |
| #define OSG_STATESET 1 |