
Public Member Functions | |
| Rotate3DCommand () | |
| virtual bool | execute () |
| Execute the command. | |
| virtual bool | unexecute () |
| Undo the command. | |
| virtual void | applyConstraint (const Constraint *) |
| Apply a constraint to the command. | |
| void | setRotation (const osg::Quat &rotation) |
| const osg::Quat & | getRotation () const |
| virtual osg::Matrix | getMotionMatrix () const |
| Gets the matrix for transforming the Selection. | |
Protected Member Functions | |
| virtual | ~Rotate3DCommand () |
| osgManipulator::Rotate3DCommand::Rotate3DCommand | ( | ) |
| virtual osgManipulator::Rotate3DCommand::~Rotate3DCommand | ( | ) | [protected, virtual] |
| virtual bool osgManipulator::Rotate3DCommand::execute | ( | ) | [virtual] |
| virtual bool osgManipulator::Rotate3DCommand::unexecute | ( | ) | [virtual] |
Undo the command.
The inverse of this command is executed.
Implements osgManipulator::MotionCommand.
| virtual void osgManipulator::Rotate3DCommand::applyConstraint | ( | const Constraint * | ) | [virtual] |
| void osgManipulator::Rotate3DCommand::setRotation | ( | const osg::Quat & | rotation | ) | [inline] |
| const osg::Quat& osgManipulator::Rotate3DCommand::getRotation | ( | ) | const [inline] |
| virtual osg::Matrix osgManipulator::Rotate3DCommand::getMotionMatrix | ( | ) | const [inline, virtual] |
Gets the matrix for transforming the Selection.
This matrix is in the command's coordinate systems.
Implements osgManipulator::MotionCommand.