Public Member Functions | |
ColorMask () | |
ColorMask (bool red, bool green, bool blue, bool alpha) | |
ColorMask (const ColorMask &cm, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
META_StateAttribute (osg, ColorMask, COLORMASK) | |
virtual int | compare (const StateAttribute &sa) const |
Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. | |
void | setMask (bool red, bool green, bool blue, bool alpha) |
void | setRedMask (bool mask) |
bool | getRedMask () const |
void | setGreenMask (bool mask) |
bool | getGreenMask () const |
void | setBlueMask (bool mask) |
bool | getBlueMask () const |
void | setAlphaMask (bool mask) |
bool | getAlphaMask () const |
virtual void | apply (State &state) const |
apply the OpenGL state attributes. | |
Protected Member Functions | |
virtual | ~ColorMask () |
Protected Attributes | |
bool | _red |
bool | _green |
bool | _blue |
bool | _alpha |
osg::ColorMask::ColorMask | ( | ) |
osg::ColorMask::ColorMask | ( | bool | red, | |
bool | green, | |||
bool | blue, | |||
bool | alpha | |||
) | [inline] |
osg::ColorMask::ColorMask | ( | const ColorMask & | cm, | |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
) | [inline] |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::ColorMask::~ColorMask | ( | ) | [protected, virtual] |
osg::ColorMask::META_StateAttribute | ( | osg | , | |
ColorMask | , | |||
COLORMASK | ||||
) |
virtual int osg::ColorMask::compare | ( | const StateAttribute & | sa | ) | const [inline, virtual] |
void osg::ColorMask::setMask | ( | bool | red, | |
bool | green, | |||
bool | blue, | |||
bool | alpha | |||
) | [inline] |
void osg::ColorMask::setRedMask | ( | bool | mask | ) | [inline] |
bool osg::ColorMask::getRedMask | ( | ) | const [inline] |
void osg::ColorMask::setGreenMask | ( | bool | mask | ) | [inline] |
bool osg::ColorMask::getGreenMask | ( | ) | const [inline] |
void osg::ColorMask::setBlueMask | ( | bool | mask | ) | [inline] |
bool osg::ColorMask::getBlueMask | ( | ) | const [inline] |
void osg::ColorMask::setAlphaMask | ( | bool | mask | ) | [inline] |
bool osg::ColorMask::getAlphaMask | ( | ) | const [inline] |
virtual void osg::ColorMask::apply | ( | State & | ) | const [virtual] |
apply the OpenGL state attributes.
The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
bool osg::ColorMask::_red [protected] |
bool osg::ColorMask::_green [protected] |
bool osg::ColorMask::_blue [protected] |
bool osg::ColorMask::_alpha [protected] |