osg::DrawElements Class Reference

Inheritance diagram for osg::DrawElements:

Inheritance graph
[legend]

List of all members.

Public Member Functions

 DrawElements (Type primType=PrimitiveType, GLenum mode=0)
 DrawElements (const DrawElements &copy, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual DrawElementsgetDrawElements ()
virtual const
DrawElements
getDrawElements () const
virtual void dirty ()
 Dirty the primitive, which increments the modified count, to force buffer objects to update.
void setElementBufferObject (osg::ElementBufferObject *ebo)
 Set the ElementBufferObject.
osg::ElementBufferObjectgetElementBufferObject ()
 Get the ElementBufferObject.
const
osg::ElementBufferObject
getElementBufferObject () const
 Get the const ElementBufferObject.
void setElementBufferObjectOffset (const GLvoid *offset) const
 Set the offset into the ElementBufferObject, if used.
const GLvoid * getElementBufferObjectOffset () const
 Get the offset into the ElementBufferOffset, if used.
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size.
virtual void releaseGLObjects (State *state=0) const
 If State is non-zero, this function releases OpenGL objects for the specified graphics context.

Protected Member Functions

virtual ~DrawElements ()

Protected Attributes

osg::ref_ptr
< ElementBufferObject
_ebo
const GLvoid * _eboOffset


Constructor & Destructor Documentation

osg::DrawElements::DrawElements ( Type  primType = PrimitiveType,
GLenum  mode = 0 
) [inline]

osg::DrawElements::DrawElements ( const DrawElements copy,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

virtual osg::DrawElements::~DrawElements (  )  [inline, protected, virtual]


Member Function Documentation

virtual DrawElements* osg::DrawElements::getDrawElements (  )  [inline, virtual]

Reimplemented from osg::PrimitiveSet.

virtual const DrawElements* osg::DrawElements::getDrawElements (  )  const [inline, virtual]

Reimplemented from osg::PrimitiveSet.

virtual void osg::DrawElements::dirty (  )  [inline, virtual]

Dirty the primitive, which increments the modified count, to force buffer objects to update.

Reimplemented from osg::PrimitiveSet.

void osg::DrawElements::setElementBufferObject ( osg::ElementBufferObject ebo  )  [inline]

Set the ElementBufferObject.

osg::ElementBufferObject* osg::DrawElements::getElementBufferObject (  )  [inline]

Get the ElementBufferObject.

If no EBO is assigned returns NULL

const osg::ElementBufferObject* osg::DrawElements::getElementBufferObject (  )  const [inline]

Get the const ElementBufferObject.

If no EBO is assigned returns NULL

void osg::DrawElements::setElementBufferObjectOffset ( const GLvoid *  offset  )  const [inline]

Set the offset into the ElementBufferObject, if used.

const GLvoid* osg::DrawElements::getElementBufferObjectOffset (  )  const [inline]

Get the offset into the ElementBufferOffset, if used.

virtual void osg::DrawElements::resizeGLObjectBuffers ( unsigned int  maxSize  )  [inline, virtual]

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::PrimitiveSet.

virtual void osg::DrawElements::releaseGLObjects ( State state = 0  )  const [inline, virtual]

If State is non-zero, this function releases OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objexts for all graphics contexts.

Reimplemented from osg::PrimitiveSet.


Member Data Documentation

osg::ref_ptr<ElementBufferObject> osg::DrawElements::_ebo [protected]

const GLvoid* osg::DrawElements::_eboOffset [mutable, protected]


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:14 2007 for the OpenSceneGraph by doxygen 1.5.3.