#include <osg/GL>#include <osg/Object>#include <osg/buffered_value>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>#include <osg/BufferObject>#include <vector>Namespaces | |
| namespace | osg |
Classes | |
| class | osg::VectorGLsizei |
| class | osg::VectorGLubyte |
| class | osg::VectorGLushort |
| class | osg::VectorGLuint |
| class | osg::PrimitiveFunctor |
A PrimitiveFunctor is used (in conjunction with osg::Drawable::accept (PrimitiveFunctor&)) to get access to the primitives that compose the things drawn by OSG. More... | |
| class | osg::PrimitiveIndexFunctor |
| class | osg::PrimitiveSet |
| struct | osg::PrimitiveSet::ObjectIDModifiedCountPair |
| class | osg::DrawArrays |
| class | osg::DrawArrayLengths |
| class | osg::DrawElements |
| class | osg::DrawElementsUByte |
| class | osg::DrawElementsUShort |
| class | osg::DrawElementsUInt |
Defines | |
| #define | OSG_PRIMITIVESET 1 |
| #define OSG_PRIMITIVESET 1 |