PrimitiveSet File Reference

#include <osg/GL>
#include <osg/Object>
#include <osg/buffered_value>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osg/BufferObject>
#include <vector>

Namespaces

namespace  osg

Classes

class  osg::VectorGLsizei
class  osg::VectorGLubyte
class  osg::VectorGLushort
class  osg::VectorGLuint
class  osg::PrimitiveFunctor
 A PrimitiveFunctor is used (in conjunction with osg::Drawable::accept (PrimitiveFunctor&)) to get access to the primitives that compose the things drawn by OSG. More...
class  osg::PrimitiveIndexFunctor
class  osg::PrimitiveSet
struct  osg::PrimitiveSet::ObjectIDModifiedCountPair
class  osg::DrawArrays
class  osg::DrawArrayLengths
class  osg::DrawElements
class  osg::DrawElementsUByte
class  osg::DrawElementsUShort
class  osg::DrawElementsUInt

Defines

#define OSG_PRIMITIVESET   1

Define Documentation

#define OSG_PRIMITIVESET   1


Generated at Sun Oct 14 02:11:52 2007 for the OpenSceneGraph by doxygen 1.5.3.