Public Types | |
enum | Mode { POINT = GL_POINT, LINE = GL_LINE, FILL = GL_FILL } |
enum | Face { FRONT_AND_BACK, FRONT, BACK } |
Public Member Functions | |
PolygonMode () | |
PolygonMode (Face face, Mode mode) | |
PolygonMode (const PolygonMode &pm, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. | |
META_StateAttribute (osg, PolygonMode, POLYGONMODE) | |
virtual int | compare (const StateAttribute &sa) const |
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. | |
void | setMode (Face face, Mode mode) |
Mode | getMode (Face face) const |
bool | getFrontAndBack () const |
virtual void | apply (State &state) const |
apply the OpenGL state attributes. | |
Protected Member Functions | |
virtual | ~PolygonMode () |
Protected Attributes | |
Mode | _modeFront |
Mode | _modeBack |
osg::PolygonMode::PolygonMode | ( | ) |
osg::PolygonMode::PolygonMode | ( | const PolygonMode & | pm, | |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
) | [inline] |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::PolygonMode::~PolygonMode | ( | ) | [protected, virtual] |
osg::PolygonMode::META_StateAttribute | ( | osg | , | |
PolygonMode | , | |||
POLYGONMODE | ||||
) |
virtual int osg::PolygonMode::compare | ( | const StateAttribute & | sa | ) | const [inline, virtual] |
bool osg::PolygonMode::getFrontAndBack | ( | ) | const [inline] |
virtual void osg::PolygonMode::apply | ( | State & | ) | const [virtual] |
apply the OpenGL state attributes.
The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
Mode osg::PolygonMode::_modeFront [protected] |
Mode osg::PolygonMode::_modeBack [protected] |