osg::PolygonStipple Class Reference

Inheritance diagram for osg::PolygonStipple:

Inheritance graph
[legend]

List of all members.

Public Member Functions

 PolygonStipple ()
 PolygonStipple (const PolygonStipple &lw, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
 META_StateAttribute (osg, PolygonStipple, POLYGONSTIPPLE)
virtual int compare (const StateAttribute &sa) const
 return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
virtual bool getModeUsage (StateAttribute::ModeUsage &usage) const
 Return the modes associated with this StateAttribute.
void setMask (const GLubyte *mask)
 set the mask up, copying 128 bytes (32x32 bitfield) from mask into the local _mask.
const GLubyte * getMask () const
 get a pointer to the mask.
virtual void apply (State &state) const
 apply the OpenGL state attributes.

Protected Member Functions

virtual ~PolygonStipple ()

Protected Attributes

GLubyte _mask [128]


Constructor & Destructor Documentation

osg::PolygonStipple::PolygonStipple (  ) 

osg::PolygonStipple::PolygonStipple ( const PolygonStipple lw,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::PolygonStipple::~PolygonStipple (  )  [protected, virtual]


Member Function Documentation

osg::PolygonStipple::META_StateAttribute ( osg  ,
PolygonStipple  ,
POLYGONSTIPPLE   
)

virtual int osg::PolygonStipple::compare ( const StateAttribute sa  )  const [virtual]

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

virtual bool osg::PolygonStipple::getModeUsage ( StateAttribute::ModeUsage  )  const [inline, virtual]

Return the modes associated with this StateAttribute.

Reimplemented from osg::StateAttribute.

void osg::PolygonStipple::setMask ( const GLubyte *  mask  ) 

set the mask up, copying 128 bytes (32x32 bitfield) from mask into the local _mask.

const GLubyte* osg::PolygonStipple::getMask (  )  const [inline]

get a pointer to the mask.

virtual void osg::PolygonStipple::apply ( State  )  const [virtual]

apply the OpenGL state attributes.

The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::StateAttribute.


Member Data Documentation

GLubyte osg::PolygonStipple::_mask[128] [protected]


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:13 2007 for the OpenSceneGraph by doxygen 1.5.3.