#include <osg/Group>
#include <osg/Transform>
#include <osg/AnimationPath>
#include <osg/Vec3d>
#include <osg/Quat>
Namespaces | |
namespace | osg |
Classes | |
class | osg::CameraView |
CameraView - is a Transform that is used to specify camera views from within the scene graph. More... | |
Defines | |
#define | OSG_CAMERAVIEW 1 |
#define OSG_CAMERAVIEW 1 |