#include <osg/Group>#include <osg/Transform>#include <osg/AnimationPath>#include <osg/Vec3d>#include <osg/Quat>Namespaces | |
| namespace | osg |
Classes | |
| class | osg::CameraView |
| CameraView - is a Transform that is used to specify camera views from within the scene graph. More... | |
Defines | |
| #define | OSG_CAMERAVIEW 1 |
| #define OSG_CAMERAVIEW 1 |