#include <osg/Node>
#include <osg/Matrixd>
#include <osg/CoordinateSystemNode>
#include <osgUtil/SceneView>
#include <osgGA/Export>
#include <osgGA/GUIEventHandler>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>
Namespaces | |
namespace | osgGA |
Classes | |
class | osgGA::MatrixManipulator |
MatrixManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events. More... | |
class | osgGA::MatrixManipulator::CoordinateFrameCallback |
callback class to use to allow matrix manipulators to querry the application for the local coordinate frame. More... | |
Defines | |
#define | OSGGA_MatrixManipulator 1 |
#define | NEW_HOME_POSITION |
#define NEW_HOME_POSITION |
#define OSGGA_MatrixManipulator 1 |