#include <osg/Node>#include <osg/Matrixd>#include <osg/CoordinateSystemNode>#include <osgUtil/SceneView>#include <osgGA/Export>#include <osgGA/GUIEventHandler>#include <osgGA/GUIEventAdapter>#include <osgGA/GUIActionAdapter>Namespaces | |
| namespace | osgGA |
Classes | |
| class | osgGA::MatrixManipulator |
| MatrixManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events. More... | |
| class | osgGA::MatrixManipulator::CoordinateFrameCallback |
| callback class to use to allow matrix manipulators to querry the application for the local coordinate frame. More... | |
Defines | |
| #define | OSGGA_MatrixManipulator 1 |
| #define | NEW_HOME_POSITION |
| #define NEW_HOME_POSITION |
| #define OSGGA_MatrixManipulator 1 |