#include <osg/Node>
#include <osg/StateSet>
#include <osg/Light>
#include <osg/FrameStamp>
#include <osg/DisplaySettings>
#include <osg/CollectOccludersVisitor>
#include <osg/CullSettings>
#include <osg/Camera>
#include <osgUtil/CullVisitor>
Namespaces | |
namespace | osgUtil |
Classes | |
class | osgUtil::SceneView |
SceneView is literaly a view of a scene, encapsulating the rendering of the scene. More... | |
struct | osgUtil::SceneView::ComputeStereoMatricesCallback |
Callback for overidding the default method for compute the offset projection and view matrices. More... | |
Defines | |
#define | OSGUTIL_SCENEVIEW 1 |
#define OSGUTIL_SCENEVIEW 1 |