Public Types | |
enum | LoopMode { SWING, LOOP, NO_LOOPING } |
typedef std::map < double, ControlPoint > | TimeControlPointMap |
Public Member Functions | |
AnimationPath () | |
AnimationPath (const AnimationPath &ap, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_Object (osg, AnimationPath) | |
bool | getMatrix (double time, Matrixf &matrix) const |
Given a specific time, return the transformation matrix for a point. | |
bool | getMatrix (double time, Matrixd &matrix) const |
Given a specific time, return the transformation matrix for a point. | |
bool | getInverse (double time, Matrixf &matrix) const |
Given a specific time, return the inverse transformation matrix for a point. | |
bool | getInverse (double time, Matrixd &matrix) const |
virtual bool | getInterpolatedControlPoint (double time, ControlPoint &controlPoint) const |
Given a specific time, return the local ControlPoint frame for a point. | |
void | insert (double time, const ControlPoint &controlPoint) |
double | getFirstTime () const |
double | getLastTime () const |
double | getPeriod () const |
void | setLoopMode (LoopMode lm) |
LoopMode | getLoopMode () const |
void | setTimeControlPointMap (TimeControlPointMap &tcpm) |
TimeControlPointMap & | getTimeControlPointMap () |
const TimeControlPointMap & | getTimeControlPointMap () const |
bool | empty () const |
void | clear () |
void | read (std::istream &in) |
Read the animation path from a flat ASCII file stream. | |
void | write (std::ostream &out) const |
Write the animation path to a flat ASCII file stream. | |
Protected Member Functions | |
virtual | ~AnimationPath () |
Protected Attributes | |
TimeControlPointMap | _timeControlPointMap |
LoopMode | _loopMode |
Classes | |
class | ControlPoint |
Can be used for updating camera position and model object position. AnimationPathCallback can be attached directly to Transform nodes to move subgraphs around the scene.
typedef std::map<double,ControlPoint> osg::AnimationPath::TimeControlPointMap |
osg::AnimationPath::AnimationPath | ( | ) | [inline] |
osg::AnimationPath::AnimationPath | ( | const AnimationPath & | ap, | |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
) | [inline] |
virtual osg::AnimationPath::~AnimationPath | ( | ) | [inline, protected, virtual] |
osg::AnimationPath::META_Object | ( | osg | , | |
AnimationPath | ||||
) |
bool osg::AnimationPath::getMatrix | ( | double | time, | |
Matrixf & | matrix | |||
) | const [inline] |
Given a specific time, return the transformation matrix for a point.
bool osg::AnimationPath::getMatrix | ( | double | time, | |
Matrixd & | matrix | |||
) | const [inline] |
Given a specific time, return the transformation matrix for a point.
bool osg::AnimationPath::getInverse | ( | double | time, | |
Matrixf & | matrix | |||
) | const [inline] |
Given a specific time, return the inverse transformation matrix for a point.
bool osg::AnimationPath::getInverse | ( | double | time, | |
Matrixd & | matrix | |||
) | const [inline] |
virtual bool osg::AnimationPath::getInterpolatedControlPoint | ( | double | time, | |
ControlPoint & | controlPoint | |||
) | const [virtual] |
Given a specific time, return the local ControlPoint frame for a point.
void osg::AnimationPath::insert | ( | double | time, | |
const ControlPoint & | controlPoint | |||
) |
double osg::AnimationPath::getFirstTime | ( | ) | const [inline] |
double osg::AnimationPath::getLastTime | ( | ) | const [inline] |
double osg::AnimationPath::getPeriod | ( | ) | const [inline] |
void osg::AnimationPath::setLoopMode | ( | LoopMode | lm | ) | [inline] |
LoopMode osg::AnimationPath::getLoopMode | ( | ) | const [inline] |
void osg::AnimationPath::setTimeControlPointMap | ( | TimeControlPointMap & | tcpm | ) | [inline] |
TimeControlPointMap& osg::AnimationPath::getTimeControlPointMap | ( | ) | [inline] |
const TimeControlPointMap& osg::AnimationPath::getTimeControlPointMap | ( | ) | const [inline] |
bool osg::AnimationPath::empty | ( | ) | const [inline] |
void osg::AnimationPath::clear | ( | ) | [inline] |
void osg::AnimationPath::read | ( | std::istream & | in | ) |
Read the animation path from a flat ASCII file stream.
void osg::AnimationPath::write | ( | std::ostream & | out | ) | const |
Write the animation path to a flat ASCII file stream.
LoopMode osg::AnimationPath::_loopMode [protected] |