Public Member Functions | |
ControlPoint () | |
ControlPoint (const osg::Vec3d &position) | |
ControlPoint (const osg::Vec3d &position, const osg::Quat &rotation) | |
ControlPoint (const osg::Vec3d &position, const osg::Quat &rotation, const osg::Vec3d &scale) | |
void | setPosition (const osg::Vec3d &position) |
const osg::Vec3d & | getPosition () const |
void | setRotation (const osg::Quat &rotation) |
const osg::Quat & | getRotation () const |
void | setScale (const osg::Vec3d &scale) |
const osg::Vec3d & | getScale () const |
void | interpolate (float ratio, const ControlPoint &first, const ControlPoint &second) |
void | interpolate (double ratio, const ControlPoint &first, const ControlPoint &second) |
void | getMatrix (Matrixf &matrix) const |
void | getMatrix (Matrixd &matrix) const |
void | getInverse (Matrixf &matrix) const |
void | getInverse (Matrixd &matrix) const |
Protected Attributes | |
osg::Vec3d | _position |
osg::Quat | _rotation |
osg::Vec3d | _scale |
osg::AnimationPath::ControlPoint::ControlPoint | ( | ) | [inline] |
osg::AnimationPath::ControlPoint::ControlPoint | ( | const osg::Vec3d & | position | ) | [inline] |
osg::AnimationPath::ControlPoint::ControlPoint | ( | const osg::Vec3d & | position, | |
const osg::Quat & | rotation | |||
) | [inline] |
osg::AnimationPath::ControlPoint::ControlPoint | ( | const osg::Vec3d & | position, | |
const osg::Quat & | rotation, | |||
const osg::Vec3d & | scale | |||
) | [inline] |
void osg::AnimationPath::ControlPoint::setPosition | ( | const osg::Vec3d & | position | ) | [inline] |
const osg::Vec3d& osg::AnimationPath::ControlPoint::getPosition | ( | ) | const [inline] |
void osg::AnimationPath::ControlPoint::setRotation | ( | const osg::Quat & | rotation | ) | [inline] |
const osg::Quat& osg::AnimationPath::ControlPoint::getRotation | ( | ) | const [inline] |
void osg::AnimationPath::ControlPoint::setScale | ( | const osg::Vec3d & | scale | ) | [inline] |
const osg::Vec3d& osg::AnimationPath::ControlPoint::getScale | ( | ) | const [inline] |
void osg::AnimationPath::ControlPoint::interpolate | ( | float | ratio, | |
const ControlPoint & | first, | |||
const ControlPoint & | second | |||
) | [inline] |
void osg::AnimationPath::ControlPoint::interpolate | ( | double | ratio, | |
const ControlPoint & | first, | |||
const ControlPoint & | second | |||
) | [inline] |
void osg::AnimationPath::ControlPoint::getMatrix | ( | Matrixf & | matrix | ) | const [inline] |
void osg::AnimationPath::ControlPoint::getMatrix | ( | Matrixd & | matrix | ) | const [inline] |
void osg::AnimationPath::ControlPoint::getInverse | ( | Matrixf & | matrix | ) | const [inline] |
void osg::AnimationPath::ControlPoint::getInverse | ( | Matrixd & | matrix | ) | const [inline] |
osg::Quat osg::AnimationPath::ControlPoint::_rotation [protected] |
osg::Vec3d osg::AnimationPath::ControlPoint::_scale [protected] |