osg::LightModel Class Reference

Inheritance diagram for osg::LightModel:

Inheritance graph
[legend]

List of all members.

Public Types

enum  ColorControl { SEPARATE_SPECULAR_COLOR, SINGLE_COLOR }

Public Member Functions

 LightModel ()
 LightModel (const LightModel &lw, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 Copy constructor using CopyOp to manage deep vs shallow copy.
 META_StateAttribute (osg, LightModel, LIGHTMODEL)
virtual int compare (const StateAttribute &sa) const
 Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
void setAmbientIntensity (const osg::Vec4 &ambient)
const osg::Vec4getAmbientIntensity () const
void setColorControl (ColorControl cc)
ColorControl getColorControl () const
void setLocalViewer (bool localViewer)
bool getLocalViewer () const
void setTwoSided (bool twoSided)
bool getTwoSided () const
virtual void apply (State &state) const
 apply the OpenGL state attributes.

Protected Member Functions

virtual ~LightModel ()

Protected Attributes

osg::Vec4 _ambient
ColorControl _colorControl
bool _localViewer
bool _twoSided


Member Enumeration Documentation

enum osg::LightModel::ColorControl

Enumerator:
SEPARATE_SPECULAR_COLOR 
SINGLE_COLOR 


Constructor & Destructor Documentation

osg::LightModel::LightModel (  ) 

osg::LightModel::LightModel ( const LightModel lw,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::LightModel::~LightModel (  )  [protected, virtual]


Member Function Documentation

osg::LightModel::META_StateAttribute ( osg  ,
LightModel  ,
LIGHTMODEL   
)

virtual int osg::LightModel::compare ( const StateAttribute sa  )  const [inline, virtual]

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

void osg::LightModel::setAmbientIntensity ( const osg::Vec4 ambient  )  [inline]

const osg::Vec4& osg::LightModel::getAmbientIntensity (  )  const [inline]

void osg::LightModel::setColorControl ( ColorControl  cc  )  [inline]

ColorControl osg::LightModel::getColorControl (  )  const [inline]

void osg::LightModel::setLocalViewer ( bool  localViewer  )  [inline]

bool osg::LightModel::getLocalViewer (  )  const [inline]

void osg::LightModel::setTwoSided ( bool  twoSided  )  [inline]

bool osg::LightModel::getTwoSided (  )  const [inline]

virtual void osg::LightModel::apply ( State  )  const [virtual]

apply the OpenGL state attributes.

The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::StateAttribute.


Member Data Documentation

osg::Vec4 osg::LightModel::_ambient [protected]

ColorControl osg::LightModel::_colorControl [protected]

bool osg::LightModel::_localViewer [protected]

bool osg::LightModel::_twoSided [protected]


The documentation for this class was generated from the following file:
Generated at Sun Oct 14 02:12:10 2007 for the OpenSceneGraph by doxygen 1.5.3.