#include <osgManipulator/Selection>
#include <osg/BoundingSphere>
#include <osgUtil/SceneView>
#include <osgUtil/IntersectVisitor>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>
Namespaces | |
namespace | osgManipulator |
Classes | |
class | osgManipulator::PointerInfo |
class | osgManipulator::Dragger |
Base class for draggers. More... | |
class | osgManipulator::CompositeDragger |
CompositeDragger allows to create complex draggers that are composed of a hierarchy of Draggers. More... | |
Defines | |
#define | OSGMANIPULATOR_DRAGGER 1 |
Functions | |
void OSGMANIPULATOR_EXPORT | osgManipulator::setDrawableToAlwaysCull (osg::Drawable &drawable) |
Culls the drawable all the time. | |
void OSGMANIPULATOR_EXPORT | osgManipulator::setMaterialColor (const osg::Vec4 &color, osg::Node &node) |
Convenience function for setting the material color on a node. |
#define OSGMANIPULATOR_DRAGGER 1 |