Public Types | |
enum | { INVALID_INDEX = -1 } |
enum | Shape { POINT, QUAD, QUAD_TRIANGLESTRIP, HEXAGON, LINE } |
Shape of particles. More... | |
Public Member Functions | |
Particle () | |
Shape | getShape () const |
Get the shape of the particle. | |
void | setShape (Shape s) |
Set the shape of the particle. | |
bool | isAlive () const |
Get whether the particle is still alive. | |
double | getLifeTime () const |
Get the life time of the particle (in seconds). | |
double | getAge () const |
Get the age of the particle (in seconds). | |
const rangef & | getSizeRange () const |
Get the minimum and maximum values for polygon size. | |
const rangef & | getAlphaRange () const |
Get the minimum and maximum values for alpha. | |
const rangev4 & | getColorRange () const |
Get the minimum and maximum values for color. | |
const Interpolator * | getSizeInterpolator () const |
Get the interpolator for computing the size of polygons. | |
const Interpolator * | getAlphaInterpolator () const |
Get the interpolator for computing alpha values. | |
const Interpolator * | getColorInterpolator () const |
Get the interpolator for computing color values. | |
float | getRadius () const |
Get the physical radius of the particle. | |
float | getMass () const |
Get the mass of the particle. | |
float | getMassInv () const |
Get 1 / getMass() . | |
const osg::Vec3 & | getPosition () const |
Get the position vector. | |
const osg::Vec3 & | getVelocity () const |
Get the velocity vector. | |
const osg::Vec3 & | getPreviousPosition () const |
Get the previous position (the position before last update). | |
const osg::Vec3 & | getAngle () const |
Get the angle vector. | |
const osg::Vec3 & | getAngularVelocity () const |
Get the rotational velocity vector. | |
const osg::Vec3 & | getPreviousAngle () const |
Get the previous angle vector. | |
const osg::Vec4 & | getCurrentColor () const |
Get the current color. | |
float | getCurrentAlpha () const |
Get the current alpha. | |
const float | getSTexCoord () const |
Get the s texture coordinate of the bottom left of the particle. | |
float | getTCoord () const |
Get the t texture coordinate of the bottom left of the particle. | |
int | getTileS () const |
Get width of texture tile. | |
int | getTileT () const |
Get height of texture tile. | |
int | getNumTiles () const |
Get number of texture tiles. | |
void | kill () |
Kill the particle on next update NOTE: after calling this function, the isAlive() method will still return true until the particle is updated again. | |
void | setLifeTime (double t) |
Set the life time of the particle. | |
void | setSizeRange (const rangef &r) |
Set the minimum and maximum values for polygon size. | |
void | setAlphaRange (const rangef &r) |
Set the minimum and maximum values for alpha. | |
void | setColorRange (const rangev4 &r) |
Set the minimum and maximum values for color. | |
void | setSizeInterpolator (Interpolator *ri) |
Set the interpolator for computing size values. | |
void | setAlphaInterpolator (Interpolator *ai) |
Set the interpolator for computing alpha values. | |
void | setColorInterpolator (Interpolator *ci) |
Set the interpolator for computing color values. | |
void | setRadius (float r) |
Set the physical radius of the particle. | |
void | setMass (float m) |
Set the mass of the particle. | |
void | setPosition (const osg::Vec3 &p) |
Set the position vector. | |
void | setVelocity (const osg::Vec3 &v) |
Set the velocity vector. | |
void | addVelocity (const osg::Vec3 &dv) |
Add a vector to the velocity vector. | |
void | transformPositionVelocity (const osg::Matrix &xform) |
Transform position and velocity vectors by a matrix. | |
void | transformPositionVelocity (const osg::Matrix &xform1, const osg::Matrix &xform2, float r) |
Transform position and velocity vectors by a combination of two matrices. | |
void | setAngle (const osg::Vec3 &a) |
Set the angle vector. | |
void | setAngularVelocity (const osg::Vec3 &v) |
Set the angular velocity vector. | |
void | addAngularVelocity (const osg::Vec3 &dv) |
Add a vector to the angular velocity vector. | |
void | transformAngleVelocity (const osg::Matrix &xform) |
Transform angle and angularVelocity vectors by a matrix. | |
bool | update (double dt) |
Update the particle (don't call this method manually). | |
void | beginRender () const |
Perform some pre-rendering tasks. Called automatically by particle systems. | |
void | render (const osg::Vec3 &xpos, const osg::Vec3 &px, const osg::Vec3 &py, float scale=1.0f) const |
Render the particle. Called automatically by particle systems. | |
void | endRender () const |
Perform some post-rendering tasks. Called automatically by particle systems. | |
float | getCurrentSize () const |
Get the current (interpolated) polygon size. Valid only after the first call to update(). | |
void | setTextureTile (int sTile, int tTile, int numTiles=0) |
Specify how the particle texture is tiled. | |
void | setPreviousParticle (int previous) |
Set the previous particle. | |
int | getPreviousParticle () const |
Get the previous particle. | |
void | setNextParticle (int next) |
Set the next particle. | |
int | getNextParticle () const |
Get the const next particle. | |
void | setUpTexCoordsAsPartOfConnectedParticleSystem (ParticleSystem *ps) |
Method for initializing a particles texture coords as part of a connected particle system. | |
Protected Attributes | |
Shape | _shape |
rangef | _sr |
rangef | _ar |
rangev4 | _cr |
osg::ref_ptr < Interpolator > | _si |
osg::ref_ptr < Interpolator > | _ai |
osg::ref_ptr < Interpolator > | _ci |
bool | _alive |
bool | _mustdie |
double | _lifeTime |
float | _radius |
float | _mass |
float | _massinv |
osg::Vec3 | _prev_pos |
osg::Vec3 | _position |
osg::Vec3 | _velocity |
osg::Vec3 | _prev_angle |
osg::Vec3 | _angle |
osg::Vec3 | _angul_arvel |
double | _t0 |
float | _current_size |
float | _current_alpha |
osg::Vec4 | _current_color |
float | _s_tile |
float | _t_tile |
int | _num_tile |
int | _cur_tile |
float | _s_coord |
float | _t_coord |
int | _previousParticle |
int | _nextParticle |
Objects of this class are particles, they have some graphical properties and some physical properties. Particles are created by emitters and then placed into Particle Systems, where they live and get updated at each frame. Particles can either live forever (lifeTime < 0), or die after a specified time (lifeTime >= 0). For each property which is defined as a range of values, a "current" value will be evaluated at each frame by interpolating the min and max values so that curr_value = min when t == 0, and curr_value = max when t == lifeTime. You may customize the interpolator objects to achieve any kind of transition. If you want the particle to live forever, set its lifetime to any value <= 0; in that case, no interpolation is done to compute real-time properties, and only minimum values are used.
Shape of particles.
NOTE: the LINE shape should be used in conjunction with FIXED alignment mode (see ParticleSystem).
osgParticle::Particle::Particle | ( | ) |
Particle::Shape osgParticle::Particle::getShape | ( | ) | const [inline] |
Get the shape of the particle.
void osgParticle::Particle::setShape | ( | Shape | s | ) | [inline] |
Set the shape of the particle.
bool osgParticle::Particle::isAlive | ( | ) | const [inline] |
Get whether the particle is still alive.
double osgParticle::Particle::getLifeTime | ( | ) | const [inline] |
Get the life time of the particle (in seconds).
double osgParticle::Particle::getAge | ( | ) | const [inline] |
Get the age of the particle (in seconds).
const rangef & osgParticle::Particle::getSizeRange | ( | ) | const [inline] |
Get the minimum and maximum values for polygon size.
const rangef & osgParticle::Particle::getAlphaRange | ( | ) | const [inline] |
Get the minimum and maximum values for alpha.
const rangev4 & osgParticle::Particle::getColorRange | ( | ) | const [inline] |
Get the minimum and maximum values for color.
const Interpolator * osgParticle::Particle::getSizeInterpolator | ( | ) | const [inline] |
Get the interpolator for computing the size of polygons.
const Interpolator * osgParticle::Particle::getAlphaInterpolator | ( | ) | const [inline] |
Get the interpolator for computing alpha values.
const Interpolator * osgParticle::Particle::getColorInterpolator | ( | ) | const [inline] |
Get the interpolator for computing color values.
float osgParticle::Particle::getRadius | ( | ) | const [inline] |
Get the physical radius of the particle.
For built-in operators to work correctly, lengths must be expressed in meters.
float osgParticle::Particle::getMass | ( | ) | const [inline] |
Get the mass of the particle.
For built-in operators to work correctly, remember that the mass is expressed in kg.
float osgParticle::Particle::getMassInv | ( | ) | const [inline] |
Get 1 / getMass()
.
const osg::Vec3 & osgParticle::Particle::getPosition | ( | ) | const [inline] |
Get the position vector.
const osg::Vec3 & osgParticle::Particle::getVelocity | ( | ) | const [inline] |
Get the velocity vector.
For built-in operators to work correctly, remember that velocity components are expressed in meters per second.
const osg::Vec3 & osgParticle::Particle::getPreviousPosition | ( | ) | const [inline] |
Get the previous position (the position before last update).
const osg::Vec3 & osgParticle::Particle::getAngle | ( | ) | const [inline] |
Get the angle vector.
const osg::Vec3 & osgParticle::Particle::getAngularVelocity | ( | ) | const [inline] |
Get the rotational velocity vector.
const osg::Vec3 & osgParticle::Particle::getPreviousAngle | ( | ) | const [inline] |
Get the previous angle vector.
const osg::Vec4& osgParticle::Particle::getCurrentColor | ( | ) | const [inline] |
Get the current color.
float osgParticle::Particle::getCurrentAlpha | ( | ) | const [inline] |
Get the current alpha.
const float osgParticle::Particle::getSTexCoord | ( | ) | const [inline] |
Get the s texture coordinate of the bottom left of the particle.
float osgParticle::Particle::getTCoord | ( | ) | const [inline] |
Get the t texture coordinate of the bottom left of the particle.
int osgParticle::Particle::getTileS | ( | ) | const [inline] |
Get width of texture tile.
int osgParticle::Particle::getTileT | ( | ) | const [inline] |
Get height of texture tile.
int osgParticle::Particle::getNumTiles | ( | ) | const [inline] |
Get number of texture tiles.
void osgParticle::Particle::kill | ( | ) | [inline] |
Kill the particle on next update NOTE: after calling this function, the isAlive()
method will still return true until the particle is updated again.
void osgParticle::Particle::setLifeTime | ( | double | t | ) | [inline] |
Set the life time of the particle.
void osgParticle::Particle::setSizeRange | ( | const rangef & | r | ) | [inline] |
Set the minimum and maximum values for polygon size.
void osgParticle::Particle::setAlphaRange | ( | const rangef & | r | ) | [inline] |
Set the minimum and maximum values for alpha.
void osgParticle::Particle::setColorRange | ( | const rangev4 & | r | ) | [inline] |
Set the minimum and maximum values for color.
void osgParticle::Particle::setSizeInterpolator | ( | Interpolator * | ri | ) | [inline] |
Set the interpolator for computing size values.
void osgParticle::Particle::setAlphaInterpolator | ( | Interpolator * | ai | ) | [inline] |
Set the interpolator for computing alpha values.
void osgParticle::Particle::setColorInterpolator | ( | Interpolator * | ci | ) | [inline] |
Set the interpolator for computing color values.
void osgParticle::Particle::setRadius | ( | float | r | ) | [inline] |
Set the physical radius of the particle.
For built-in operators to work correctly, lengths must be expressed in meters.
void osgParticle::Particle::setMass | ( | float | m | ) | [inline] |
Set the mass of the particle.
For built-in operators to work correctly, remember that the mass is expressed in kg.
void osgParticle::Particle::setPosition | ( | const osg::Vec3 & | p | ) | [inline] |
Set the position vector.
void osgParticle::Particle::setVelocity | ( | const osg::Vec3 & | v | ) | [inline] |
Set the velocity vector.
For built-in operators to work correctly, remember that velocity components are expressed in meters per second.
void osgParticle::Particle::addVelocity | ( | const osg::Vec3 & | dv | ) | [inline] |
Add a vector to the velocity vector.
void osgParticle::Particle::transformPositionVelocity | ( | const osg::Matrix & | xform | ) | [inline] |
Transform position and velocity vectors by a matrix.
void osgParticle::Particle::transformPositionVelocity | ( | const osg::Matrix & | xform1, | |
const osg::Matrix & | xform2, | |||
float | r | |||
) | [inline] |
Transform position and velocity vectors by a combination of two matrices.
void osgParticle::Particle::setAngle | ( | const osg::Vec3 & | a | ) | [inline] |
Set the angle vector.
void osgParticle::Particle::setAngularVelocity | ( | const osg::Vec3 & | v | ) | [inline] |
Set the angular velocity vector.
Components x, y and z are angles of rotation around the respective axis (in radians).
void osgParticle::Particle::addAngularVelocity | ( | const osg::Vec3 & | dv | ) | [inline] |
Add a vector to the angular velocity vector.
void osgParticle::Particle::transformAngleVelocity | ( | const osg::Matrix & | xform | ) | [inline] |
Transform angle and angularVelocity vectors by a matrix.
bool osgParticle::Particle::update | ( | double | dt | ) |
Update the particle (don't call this method manually).
This method is called automatically by ParticleSystem::update()
; it updates the graphical properties of the particle for the current time, checks whether the particle is still alive, and then updates its position by computing P = P + V * dt (where P is the position and V is the velocity).
void osgParticle::Particle::beginRender | ( | ) | const [inline] |
Perform some pre-rendering tasks. Called automatically by particle systems.
void osgParticle::Particle::render | ( | const osg::Vec3 & | xpos, | |
const osg::Vec3 & | px, | |||
const osg::Vec3 & | py, | |||
float | scale = 1.0f | |||
) | const |
Render the particle. Called automatically by particle systems.
void osgParticle::Particle::endRender | ( | ) | const [inline] |
Perform some post-rendering tasks. Called automatically by particle systems.
float osgParticle::Particle::getCurrentSize | ( | ) | const [inline] |
Get the current (interpolated) polygon size. Valid only after the first call to update().
void osgParticle::Particle::setTextureTile | ( | int | sTile, | |
int | tTile, | |||
int | numTiles = 0 | |||
) | [inline] |
Specify how the particle texture is tiled.
void osgParticle::Particle::setPreviousParticle | ( | int | previous | ) | [inline] |
Set the previous particle.
int osgParticle::Particle::getPreviousParticle | ( | ) | const [inline] |
Get the previous particle.
void osgParticle::Particle::setNextParticle | ( | int | next | ) | [inline] |
Set the next particle.
int osgParticle::Particle::getNextParticle | ( | ) | const [inline] |
Get the const next particle.
void osgParticle::Particle::setUpTexCoordsAsPartOfConnectedParticleSystem | ( | ParticleSystem * | ps | ) |
Method for initializing a particles texture coords as part of a connected particle system.
Shape osgParticle::Particle::_shape [protected] |
rangef osgParticle::Particle::_sr [protected] |
rangef osgParticle::Particle::_ar [protected] |
rangev4 osgParticle::Particle::_cr [protected] |
osg::ref_ptr<Interpolator> osgParticle::Particle::_si [protected] |
osg::ref_ptr<Interpolator> osgParticle::Particle::_ai [protected] |
osg::ref_ptr<Interpolator> osgParticle::Particle::_ci [protected] |
bool osgParticle::Particle::_alive [protected] |
bool osgParticle::Particle::_mustdie [protected] |
double osgParticle::Particle::_lifeTime [protected] |
float osgParticle::Particle::_radius [protected] |
float osgParticle::Particle::_mass [protected] |
float osgParticle::Particle::_massinv [protected] |
osg::Vec3 osgParticle::Particle::_prev_pos [protected] |
osg::Vec3 osgParticle::Particle::_position [protected] |
osg::Vec3 osgParticle::Particle::_velocity [protected] |
osg::Vec3 osgParticle::Particle::_prev_angle [protected] |
osg::Vec3 osgParticle::Particle::_angle [protected] |
osg::Vec3 osgParticle::Particle::_angul_arvel [protected] |
double osgParticle::Particle::_t0 [protected] |
float osgParticle::Particle::_current_size [protected] |
float osgParticle::Particle::_current_alpha [protected] |
osg::Vec4 osgParticle::Particle::_current_color [protected] |
float osgParticle::Particle::_s_tile [protected] |
float osgParticle::Particle::_t_tile [protected] |
int osgParticle::Particle::_num_tile [protected] |
int osgParticle::Particle::_cur_tile [protected] |
float osgParticle::Particle::_s_coord [protected] |
float osgParticle::Particle::_t_coord [protected] |
int osgParticle::Particle::_previousParticle [protected] |
int osgParticle::Particle::_nextParticle [protected] |