Public Types | |
enum | DrawMask { SURFACE = 0x00000001, SPOKES = 0x00000002, EDGELINE = 0x00000008, SIDES = 0x00000010, ALL = 0xffffffff } |
DrawMask represents a bit field, the values of which may be OR'ed together to specify which parts of the sphere segment should be drawn. More... | |
typedef std::vector < osg::ref_ptr < osg::Vec3Array > > | LineList |
A list of vertex arrays representing a list of lines. | |
Public Member Functions | |
SphereSegment () | |
Default constructor. | |
SphereSegment (const osg::Vec3 ¢re, float radius, float azMin, float azMax, float elevMin, float elevMax, int density) | |
Construct by angle ranges. | |
SphereSegment (const osg::Vec3 ¢re, float radius, const osg::Vec3 &vec, float azRange, float elevRange, int density) | |
Construct by vector. | |
SphereSegment (const SphereSegment &rhs, const osg::CopyOp &co) | |
Copy constructor. | |
void | setCentre (const osg::Vec3 &c) |
Set the centre point of the SphereSegment. | |
const osg::Vec3 & | getCentre () const |
Get the centre point of the SphereSegment. | |
void | setRadius (float r) |
Set the radius of the SphereSegment. | |
float | getRadius () const |
Get the radius of the SphereSegment. | |
void | setArea (const osg::Vec3 &vec, float azRange, float elevRange) |
Set the area of the sphere segment. | |
void | getArea (osg::Vec3 &vec, float &azRange, float &elevRange) const |
Get the area of the sphere segment. | |
void | setArea (float azMin, float azMax, float elevMin, float elevMax) |
Set the area of the sphere segment. | |
void | getArea (float &azMin, float &azMax, float &elevMin, float &elevMax) const |
Get the area of the sphere segment. | |
void | setDensity (int d) |
Set the density of the sphere segment. | |
int | getDensity () const |
Get the density of the sphere segment. | |
void | setDrawMask (DrawMask dm) |
Specify the DrawMask. | |
DrawMask | getDrawMask () const |
Get the DrawMask. | |
void | setSurfaceColor (const osg::Vec4 &c) |
Set the color of the surface. | |
osg::Vec4 | getSurfaceColor () const |
Get the color of the surface. | |
void | setSpokeColor (const osg::Vec4 &c) |
Set the color of the spokes. | |
osg::Vec4 | getSpokeColor () const |
Get the color of the spokes. | |
void | setEdgeLineColor (const osg::Vec4 &c) |
Set the color of the edge line. | |
osg::Vec4 | getEdgeLineColor () const |
Get the color of the edge line. | |
void | setSideColor (const osg::Vec4 &c) |
Set the color of the planes. | |
osg::Vec4 | getSideColor () const |
Get the color of the planes. | |
void | setAllColors (const osg::Vec4 &c) |
Set color of all components. | |
META_Node (osgSim, SphereSegment) | |
LineList | computeIntersection (const osg::Matrixd &matrix, osg::Node *subgraph) |
Compute the interesection lines between subgraph and this sphere segment. | |
LineList | computeIntersection (const osg::Matrixd &matrix, osg::Drawable *drawable) |
Compute the interesection lines between specified drawable and this sphere segment. | |
osg::Node * | computeIntersectionSubgraph (const osg::Matrixd &matrix, osg::Node *subgraph) |
Compute the interesection lines between subgraph and this sphere segment. | |
osg::Node * | computeIntersectionSubgraph (const osg::Matrixd &matrix, osg::Drawable *drawable) |
Compute the interesection lines between specified drawable and this sphere segment. | |
Friends | |
class | Surface |
class | EdgeLine |
class | Side |
class | Spoke |
The sphere is aligned such that the line through the sphere's poles is parallel to the z axis. The sphere segment may be rendered various components switched on or off:
Caveats:
typedef std::vector< osg::ref_ptr<osg::Vec3Array> > osgSim::SphereSegment::LineList |
A list of vertex arrays representing a list of lines.
DrawMask represents a bit field, the values of which may be OR'ed together to specify which parts of the sphere segment should be drawn.
E.g.
sphereSegment->setDrawMask(SphereSegment::DrawMask(SphereSegment::SURFACE|SphereSegment::SPOKES));
osgSim::SphereSegment::SphereSegment | ( | ) | [inline] |
Default constructor.
osgSim::SphereSegment::SphereSegment | ( | const osg::Vec3 & | centre, | |
float | radius, | |||
float | azMin, | |||
float | azMax, | |||
float | elevMin, | |||
float | elevMax, | |||
int | density | |||
) | [inline] |
Construct by angle ranges.
Note that the azimuth 'zero' is the Y axis; specifying an azimuth range from azMin -osgPI/2.0f to azMax osg::PI/2.0f will cover the 'top half' of the circle in the XY plane. The elev angles are 'out' of the 'zero' XY plane with +ve angles above the plane, and -ve angles below.
centre | sphere centre | |
radius | radius of sphere | |
azMin | azimuth minimum | |
azMax | azimuth maximum | |
elevMin | elevation minimum | |
elevMax | elevation maximum | |
density | number of units to divide the azimuth and elevation ranges into |
osgSim::SphereSegment::SphereSegment | ( | const osg::Vec3 & | centre, | |
float | radius, | |||
const osg::Vec3 & | vec, | |||
float | azRange, | |||
float | elevRange, | |||
int | density | |||
) |
Construct by vector.
centre | sphere centre | |
radius | radius of sphere | |
vec | vector pointing from sphere centre to centre point of rendered area on sphere surface | |
azRange | azimuth range in radians (with centre along vec) | |
elevRange | elevation range in radians (with centre along vec) | |
density | number of units to divide the azimuth and elevation ranges into |
osgSim::SphereSegment::SphereSegment | ( | const SphereSegment & | rhs, | |
const osg::CopyOp & | co | |||
) | [inline] |
Copy constructor.
void osgSim::SphereSegment::setCentre | ( | const osg::Vec3 & | c | ) |
Set the centre point of the SphereSegment.
const osg::Vec3& osgSim::SphereSegment::getCentre | ( | ) | const |
Get the centre point of the SphereSegment.
void osgSim::SphereSegment::setRadius | ( | float | r | ) |
Set the radius of the SphereSegment.
float osgSim::SphereSegment::getRadius | ( | ) | const |
Get the radius of the SphereSegment.
void osgSim::SphereSegment::setArea | ( | const osg::Vec3 & | vec, | |
float | azRange, | |||
float | elevRange | |||
) |
Set the area of the sphere segment.
vec | vector pointing from sphere centre to centre point of rendered area on sphere surface | |
azRange | azimuth range in radians (with centre along vec) | |
elevRange | elevation range in radians (with centre along vec) |
void osgSim::SphereSegment::getArea | ( | osg::Vec3 & | vec, | |
float & | azRange, | |||
float & | elevRange | |||
) | const |
Get the area of the sphere segment.
vec | vector pointing from sphere centre to centre point of rendered area on sphere surface (normalized) | |
azRange | azimuth range in radians (with centre along vec) | |
elevRange | elevation range in radians (with centre along vec) |
void osgSim::SphereSegment::setArea | ( | float | azMin, | |
float | azMax, | |||
float | elevMin, | |||
float | elevMax | |||
) |
Set the area of the sphere segment.
azMin | azimuth minimum | |
azMax | azimuth maximum | |
elevMin | elevation minimum | |
elevMax | elevation maximum |
void osgSim::SphereSegment::getArea | ( | float & | azMin, | |
float & | azMax, | |||
float & | elevMin, | |||
float & | elevMax | |||
) | const |
Get the area of the sphere segment.
azMin | azimuth minimum | |
azMax | azimuth maximum | |
elevMin | elevation minimum | |
elevMax | elevation maximum |
void osgSim::SphereSegment::setDensity | ( | int | d | ) |
Set the density of the sphere segment.
int osgSim::SphereSegment::getDensity | ( | ) | const |
Get the density of the sphere segment.
void osgSim::SphereSegment::setDrawMask | ( | DrawMask | dm | ) |
Specify the DrawMask.
dm | Bitmask specifying which parts of the sphere segment should be drawn. |
DrawMask osgSim::SphereSegment::getDrawMask | ( | ) | const [inline] |
Get the DrawMask.
void osgSim::SphereSegment::setSurfaceColor | ( | const osg::Vec4 & | c | ) |
Set the color of the surface.
osg::Vec4 osgSim::SphereSegment::getSurfaceColor | ( | ) | const [inline] |
Get the color of the surface.
void osgSim::SphereSegment::setSpokeColor | ( | const osg::Vec4 & | c | ) |
Set the color of the spokes.
osg::Vec4 osgSim::SphereSegment::getSpokeColor | ( | ) | const [inline] |
Get the color of the spokes.
void osgSim::SphereSegment::setEdgeLineColor | ( | const osg::Vec4 & | c | ) |
Set the color of the edge line.
osg::Vec4 osgSim::SphereSegment::getEdgeLineColor | ( | ) | const [inline] |
Get the color of the edge line.
void osgSim::SphereSegment::setSideColor | ( | const osg::Vec4 & | c | ) |
Set the color of the planes.
osg::Vec4 osgSim::SphereSegment::getSideColor | ( | ) | const [inline] |
Get the color of the planes.
void osgSim::SphereSegment::setAllColors | ( | const osg::Vec4 & | c | ) |
Set color of all components.
osgSim::SphereSegment::META_Node | ( | osgSim | , | |
SphereSegment | ||||
) |
LineList osgSim::SphereSegment::computeIntersection | ( | const osg::Matrixd & | matrix, | |
osg::Node * | subgraph | |||
) |
Compute the interesection lines between subgraph and this sphere segment.
The matrix is the transform that takes the subgraph into the same coordiante frame as the sphere segment. The resulting intersections are in the coordinate frame of the sphere segment.
LineList osgSim::SphereSegment::computeIntersection | ( | const osg::Matrixd & | matrix, | |
osg::Drawable * | drawable | |||
) |
Compute the interesection lines between specified drawable and this sphere segment.
The matrix is the transform that takes the subgraph into the same coordiante frame as the sphere segment. The resulting intersections are in the coordinate frame of the sphere segment.
osg::Node* osgSim::SphereSegment::computeIntersectionSubgraph | ( | const osg::Matrixd & | matrix, | |
osg::Node * | subgraph | |||
) |
Compute the interesection lines between subgraph and this sphere segment.
The matrix is the transform that takes the subgraph into the same coordiante frame as the sphere segment. The resulting intersections are in the coordinate frame of the sphere segment.
osg::Node* osgSim::SphereSegment::computeIntersectionSubgraph | ( | const osg::Matrixd & | matrix, | |
osg::Drawable * | drawable | |||
) |
Compute the interesection lines between specified drawable and this sphere segment.
The matrix is the transform that takes the subgraph into the same coordiante frame as the sphere segment. The resulting intersections are in the coordinate frame of the sphere segment.
friend class Surface [friend] |
friend class EdgeLine [friend] |
friend class Side [friend] |
friend class Spoke [friend] |