Public Member Functions | |
| FrameBufferAttachment () | |
| FrameBufferAttachment (const FrameBufferAttachment ©) | |
| FrameBufferAttachment (RenderBuffer *target) | |
| FrameBufferAttachment (Texture1D *target, int level=0) | |
| FrameBufferAttachment (Texture2D *target, int level=0) | |
| FrameBufferAttachment (Texture3D *target, int zoffset, int level=0) | |
| FrameBufferAttachment (Texture2DArray *target, int layer, int level=0) | |
| FrameBufferAttachment (TextureCubeMap *target, int face, int level=0) | |
| FrameBufferAttachment (TextureRectangle *target) | |
| FrameBufferAttachment (Camera::Attachment &attachment) | |
| ~FrameBufferAttachment () | |
| FrameBufferAttachment & | operator= (const FrameBufferAttachment ©) |
| void | createRequiredTexturesAndApplyGenerateMipMap (State &state, const FBOExtensions *ext) const |
| void | attach (State &state, GLenum attachment_point, const FBOExtensions *ext) const |
| int | compare (const FrameBufferAttachment &fa) const |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | ) |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | const FrameBufferAttachment & | copy | ) |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | RenderBuffer * | target | ) | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture1D * | target, | |
| int | level = 0 | |||
| ) | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture2D * | target, | |
| int | level = 0 | |||
| ) | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture3D * | target, | |
| int | zoffset, | |||
| int | level = 0 | |||
| ) | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture2DArray * | target, | |
| int | layer, | |||
| int | level = 0 | |||
| ) | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | TextureCubeMap * | target, | |
| int | face, | |||
| int | level = 0 | |||
| ) | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | TextureRectangle * | target | ) | [explicit] |
| osg::FrameBufferAttachment::FrameBufferAttachment | ( | Camera::Attachment & | attachment | ) | [explicit] |
| osg::FrameBufferAttachment::~FrameBufferAttachment | ( | ) |
| FrameBufferAttachment& osg::FrameBufferAttachment::operator= | ( | const FrameBufferAttachment & | copy | ) |
| void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap | ( | State & | state, | |
| const FBOExtensions * | ext | |||
| ) | const |
| void osg::FrameBufferAttachment::attach | ( | State & | state, | |
| GLenum | attachment_point, | |||
| const FBOExtensions * | ext | |||
| ) | const |
| int osg::FrameBufferAttachment::compare | ( | const FrameBufferAttachment & | fa | ) | const |