Public Member Functions | |
FrameBufferAttachment () | |
FrameBufferAttachment (const FrameBufferAttachment ©) | |
FrameBufferAttachment (RenderBuffer *target) | |
FrameBufferAttachment (Texture1D *target, int level=0) | |
FrameBufferAttachment (Texture2D *target, int level=0) | |
FrameBufferAttachment (Texture3D *target, int zoffset, int level=0) | |
FrameBufferAttachment (Texture2DArray *target, int layer, int level=0) | |
FrameBufferAttachment (TextureCubeMap *target, int face, int level=0) | |
FrameBufferAttachment (TextureRectangle *target) | |
FrameBufferAttachment (Camera::Attachment &attachment) | |
~FrameBufferAttachment () | |
FrameBufferAttachment & | operator= (const FrameBufferAttachment ©) |
void | createRequiredTexturesAndApplyGenerateMipMap (State &state, const FBOExtensions *ext) const |
void | attach (State &state, GLenum attachment_point, const FBOExtensions *ext) const |
int | compare (const FrameBufferAttachment &fa) const |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | ) |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | const FrameBufferAttachment & | copy | ) |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | RenderBuffer * | target | ) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture1D * | target, | |
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture2D * | target, | |
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture3D * | target, | |
int | zoffset, | |||
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Texture2DArray * | target, | |
int | layer, | |||
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | TextureCubeMap * | target, | |
int | face, | |||
int | level = 0 | |||
) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | TextureRectangle * | target | ) | [explicit] |
osg::FrameBufferAttachment::FrameBufferAttachment | ( | Camera::Attachment & | attachment | ) | [explicit] |
osg::FrameBufferAttachment::~FrameBufferAttachment | ( | ) |
FrameBufferAttachment& osg::FrameBufferAttachment::operator= | ( | const FrameBufferAttachment & | copy | ) |
void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap | ( | State & | state, | |
const FBOExtensions * | ext | |||
) | const |
void osg::FrameBufferAttachment::attach | ( | State & | state, | |
GLenum | attachment_point, | |||
const FBOExtensions * | ext | |||
) | const |
int osg::FrameBufferAttachment::compare | ( | const FrameBufferAttachment & | fa | ) | const |