Public Types | |
| enum | BlendingMode { ADDITIVE, BLENDED } |
Public Member Functions | |
| LightPoint () | |
| LightPoint (const osg::Vec3 &position, const osg::Vec4 &color) | |
| LightPoint (bool on, const osg::Vec3 &position, const osg::Vec4 &color, float intensity=1.0f, float radius=1.0f, Sector *sector=0, BlinkSequence *blinkSequence=0, BlendingMode blendingMode=BLENDED) | |
| LightPoint (const LightPoint &lp) | |
| LightPoint & | operator= (const LightPoint &lp) |
Public Attributes | |
| bool | _on |
| osg::Vec3 | _position |
| osg::Vec4 | _color |
| float | _intensity |
| float | _radius |
| osg::ref_ptr< Sector > | _sector |
| osg::ref_ptr < BlinkSequence > | _blinkSequence |
| BlendingMode | _blendingMode |
| osgSim::LightPoint::LightPoint | ( | ) |
| osgSim::LightPoint::LightPoint | ( | bool | on, | |
| const osg::Vec3 & | position, | |||
| const osg::Vec4 & | color, | |||
| float | intensity = 1.0f, |
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| float | radius = 1.0f, |
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| Sector * | sector = 0, |
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| BlinkSequence * | blinkSequence = 0, |
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| BlendingMode | blendingMode = BLENDED | |||
| ) |
| osgSim::LightPoint::LightPoint | ( | const LightPoint & | lp | ) |
| LightPoint& osgSim::LightPoint::operator= | ( | const LightPoint & | lp | ) |