Public Types | |
enum | BlendingMode { ADDITIVE, BLENDED } |
Public Member Functions | |
LightPoint () | |
LightPoint (const osg::Vec3 &position, const osg::Vec4 &color) | |
LightPoint (bool on, const osg::Vec3 &position, const osg::Vec4 &color, float intensity=1.0f, float radius=1.0f, Sector *sector=0, BlinkSequence *blinkSequence=0, BlendingMode blendingMode=BLENDED) | |
LightPoint (const LightPoint &lp) | |
LightPoint & | operator= (const LightPoint &lp) |
Public Attributes | |
bool | _on |
osg::Vec3 | _position |
osg::Vec4 | _color |
float | _intensity |
float | _radius |
osg::ref_ptr< Sector > | _sector |
osg::ref_ptr < BlinkSequence > | _blinkSequence |
BlendingMode | _blendingMode |
osgSim::LightPoint::LightPoint | ( | ) |
osgSim::LightPoint::LightPoint | ( | bool | on, | |
const osg::Vec3 & | position, | |||
const osg::Vec4 & | color, | |||
float | intensity = 1.0f , |
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float | radius = 1.0f , |
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Sector * | sector = 0 , |
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BlinkSequence * | blinkSequence = 0 , |
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BlendingMode | blendingMode = BLENDED | |||
) |
osgSim::LightPoint::LightPoint | ( | const LightPoint & | lp | ) |
LightPoint& osgSim::LightPoint::operator= | ( | const LightPoint & | lp | ) |