Here is a list of all file members with links to the files they belong to:
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
: GL2Extensions
- GL_ACTIVE_ATTRIBUTES
: GL2Extensions
- GL_ACTIVE_UNIFORM_MAX_LENGTH
: GL2Extensions
- GL_ACTIVE_UNIFORMS
: GL2Extensions
- GL_ADD_SIGNED_ARB
: TexEnvCombine
- GL_ALPHA16F_ARB
: Texture
- GL_ALPHA16I_EXT
: Texture
- GL_ALPHA16UI_EXT
: Texture
- GL_ALPHA32F_ARB
: Texture
- GL_ALPHA32I_EXT
: Texture
- GL_ALPHA32UI_EXT
: Texture
- GL_ALPHA8I_EXT
: Texture
- GL_ALPHA8UI_EXT
: Texture
- GL_ALPHA_FLOAT16_ATI
: Texture
- GL_ALPHA_FLOAT32_ATI
: Texture
- GL_ALPHA_INTEGER_EXT
: Texture
- GL_ALPHA_MAX_SGIX
: BlendEquation
- GL_ALPHA_MIN_SGIX
: BlendEquation
- GL_ARRAY_BUFFER_ARB
: BufferObject
- GL_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_ATTACHED_SHADERS
: GL2Extensions
- GL_BGR
: Image
- GL_BGR_INTEGER_EXT
: Texture
- GL_BGRA
: Image
- GL_BGRA_INTEGER_EXT
: Texture
- GL_BLEND_COLOR
: BlendFunc
- GL_BLEND_DST_ALPHA
: BlendFunc
- GL_BLEND_DST_RGB
: BlendFunc
- GL_BLEND_EQUATION_ALPHA
: GL2Extensions
- GL_BLEND_EQUATION_RGB
: GL2Extensions
- GL_BLEND_SRC_ALPHA
: BlendFunc
- GL_BLEND_SRC_RGB
: BlendFunc
- GL_BLUE_INTEGER_EXT
: Texture
- GL_BOOL
: GL2Extensions
- GL_BOOL_VEC2
: GL2Extensions
- GL_BOOL_VEC3
: GL2Extensions
- GL_BOOL_VEC4
: GL2Extensions
- GL_BUFFER_ACCESS_ARB
: BufferObject
- GL_BUFFER_MAP_POINTER_ARB
: BufferObject
- GL_BUFFER_MAPPED_ARB
: BufferObject
- GL_BUFFER_SIZE_ARB
: BufferObject
- GL_BUFFER_USAGE_ARB
: BufferObject
- GL_CLAMP_FRAGMENT_COLOR
: ClampColor
- GL_CLAMP_FRAGMENT_COLOR_ARB
: ClampColor
- GL_CLAMP_READ_COLOR
: ClampColor
- GL_CLAMP_READ_COLOR_ARB
: ClampColor
- GL_CLAMP_TO_BORDER_ARB
: Texture
- GL_CLAMP_TO_EDGE
: Texture
- GL_CLAMP_VERTEX_COLOR
: ClampColor
- GL_CLAMP_VERTEX_COLOR_ARB
: ClampColor
- GL_COLOR_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_COLOR_ATTACHMENT0_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT10_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT11_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT12_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT13_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT14_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT15_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT1_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT2_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT3_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT4_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT5_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT6_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT7_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT8_EXT
: FrameBufferObject
- GL_COLOR_ATTACHMENT9_EXT
: FrameBufferObject
- GL_COLOR_SUM
: StateAttribute
- GL_COLOR_SUM_ARB
: VertexProgram
- GL_COMBINE_ALPHA_ARB
: TexEnvCombine
- GL_COMBINE_ARB
: TexEnvCombine
- GL_COMBINE_RGB_ARB
: TexEnvCombine
- GL_COMPARE_R_TO_TEXTURE_ARB
: Texture
- GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT
: Texture
- GL_COMPILE_STATUS
: GL2Extensions
- GL_COMPRESSED_ALPHA
: Image
- GL_COMPRESSED_ALPHA_ARB
: Texture
- GL_COMPRESSED_INTENSITY
: Image
- GL_COMPRESSED_INTENSITY_ARB
: Texture
- GL_COMPRESSED_LUMINANCE
: Image
- GL_COMPRESSED_LUMINANCE_ALPHA
: Image
- GL_COMPRESSED_LUMINANCE_ALPHA_ARB
: Texture
- GL_COMPRESSED_LUMINANCE_ARB
: Texture
- GL_COMPRESSED_RGB
: Image
- GL_COMPRESSED_RGB_ARB
: Texture
- GL_COMPRESSED_RGB_S3TC_DXT1_EXT
: Texture
- GL_COMPRESSED_RGBA
: Image
- GL_COMPRESSED_RGBA_ARB
: Texture
- GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
: Texture
- GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
: Texture
- GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
: Texture
- GL_COMPRESSED_TEXTURE_FORMATS_ARB
: Texture
- GL_CONSTANT_ALPHA
: BlendFunc
- GL_CONSTANT_ARB
: TexEnvCombine
- GL_CONSTANT_COLOR
: BlendFunc
- GL_COORD_REPLACE
: GL2Extensions
- GL_COORD_REPLACE_ARB
: PointSprite
- GL_CURRENT_MATRIX_ARB
: FragmentProgram
, VertexProgram
- GL_CURRENT_MATRIX_STACK_DEPTH_ARB
: FragmentProgram
, VertexProgram
- GL_CURRENT_OCCLUSION_QUERY_ID_NV
: Drawable
- GL_CURRENT_PROGRAM
: GL2Extensions
- GL_CURRENT_QUERY_ARB
: Drawable
- GL_CURRENT_VERTEX_ATTRIB
: GL2Extensions
- GL_CURRENT_VERTEX_ATTRIB_ARB
: VertexProgram
- GL_DECR_WRAP
: Stencil
- GL_DELETE_STATUS
: GL2Extensions
- GL_DEPTH_ATTACHMENT_EXT
: FrameBufferObject
- GL_DEPTH_COMPONENT16
: FrameBufferObject
- GL_DEPTH_COMPONENT24
: FrameBufferObject
- GL_DEPTH_COMPONENT32
: FrameBufferObject
- GL_DEPTH_TEXTURE_MODE_ARB
: Texture
- GL_DOT3_RGB_ARB
: TexEnvCombine
- GL_DOT3_RGBA_ARB
: TexEnvCombine
- GL_DRAW_BUFFER0
: GL2Extensions
- GL_DRAW_BUFFER1
: GL2Extensions
- GL_DRAW_BUFFER10
: GL2Extensions
- GL_DRAW_BUFFER11
: GL2Extensions
- GL_DRAW_BUFFER12
: GL2Extensions
- GL_DRAW_BUFFER13
: GL2Extensions
- GL_DRAW_BUFFER14
: GL2Extensions
- GL_DRAW_BUFFER15
: GL2Extensions
- GL_DRAW_BUFFER2
: GL2Extensions
- GL_DRAW_BUFFER3
: GL2Extensions
- GL_DRAW_BUFFER4
: GL2Extensions
- GL_DRAW_BUFFER5
: GL2Extensions
- GL_DRAW_BUFFER6
: GL2Extensions
- GL_DRAW_BUFFER7
: GL2Extensions
- GL_DRAW_BUFFER8
: GL2Extensions
- GL_DRAW_BUFFER9
: GL2Extensions
- GL_DSDT8_MAG8_INTENSITY8_NV
: Texture
- GL_DSDT8_MAG8_NV
: Texture
- GL_DSDT8_NV
: Texture
- GL_DSDT_MAG_NV
: Texture
- GL_DSDT_MAG_VIB_NV
: Texture
- GL_DSDT_NV
: Texture
- GL_DYNAMIC_COPY_ARB
: BufferObject
- GL_DYNAMIC_DRAW_ARB
: BufferObject
- GL_DYNAMIC_READ_ARB
: BufferObject
- GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_ELEMENT_ARRAY_BUFFER_ARB
: BufferObject
- GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_EXT_framebuffer_object
: FrameBufferObject
- GL_FIXED_ONLY
: ClampColor
- GL_FIXED_ONLY_ARB
: ClampColor
- GL_FLOAT_MAT2
: GL2Extensions
- GL_FLOAT_MAT3
: GL2Extensions
- GL_FLOAT_MAT4
: GL2Extensions
- GL_FLOAT_R16_NV
: Texture
- GL_FLOAT_R32_NV
: Texture
- GL_FLOAT_R_NV
: Texture
- GL_FLOAT_RG16_NV
: Texture
- GL_FLOAT_RG32_NV
: Texture
- GL_FLOAT_RG_NV
: Texture
- GL_FLOAT_RGB16_NV
: Texture
- GL_FLOAT_RGB32_NV
: Texture
- GL_FLOAT_RGB_NV
: Texture
- GL_FLOAT_RGBA16_NV
: Texture
- GL_FLOAT_RGBA32_NV
: Texture
- GL_FLOAT_RGBA_NV
: Texture
- GL_FLOAT_VEC2
: GL2Extensions
- GL_FLOAT_VEC3
: GL2Extensions
- GL_FLOAT_VEC4
: GL2Extensions
- GL_FOG_COORDINATE
: Fog
- GL_FOG_COORDINATE_ARRAY
: State
- GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_FRAGMENT_DEPTH
: Fog
- GL_FRAGMENT_PROGRAM_ARB
: FragmentProgram
- GL_FRAGMENT_SHADER
: GL2Extensions
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT
: GL2Extensions
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
: FrameBufferObject
, Texture
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_BINDING_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_COMPLETE_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
: FrameBufferObject
- GL_FRAMEBUFFER_UNSUPPORTED_EXT
: FrameBufferObject
- GL_FUNC_ADD
: BlendEquation
- GL_FUNC_REVERSE_SUBTRACT
: BlendEquation
- GL_FUNC_SUBTRACT
: BlendEquation
- GL_GENERATE_MIPMAP_HINT_SGIS
: Texture
- GL_GENERATE_MIPMAP_SGIS
: Texture
- GL_GREEN_INTEGER_EXT
: Texture
- GL_HALF_FLOAT_ARB
: Texture
- GL_HALF_FLOAT_NV
: Texture
- GL_HILO16_NV
: Texture
- GL_HILO_NV
: Texture
- GL_INCR_WRAP
: Stencil
- GL_INDEX_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_INFO_LOG_LENGTH
: GL2Extensions
- GL_INT_VEC2
: GL2Extensions
- GL_INT_VEC3
: GL2Extensions
- GL_INT_VEC4
: GL2Extensions
- GL_INTENSITY16F_ARB
: Texture
- GL_INTENSITY16I_EXT
: Texture
- GL_INTENSITY16UI_EXT
: Texture
- GL_INTENSITY32F_ARB
: Texture
- GL_INTENSITY32I_EXT
: Texture
- GL_INTENSITY32UI_EXT
: Texture
- GL_INTENSITY8I_EXT
: Texture
- GL_INTENSITY8UI_EXT
: Texture
- GL_INTENSITY_FLOAT16_ATI
: Texture
- GL_INTENSITY_FLOAT32_ATI
: Texture
- GL_INTERPOLATE_ARB
: TexEnvCombine
- GL_INVALID_FRAMEBUFFER_OPERATION_EXT
: FrameBufferObject
- GL_LINK_STATUS
: GL2Extensions
- GL_LOGIC_OP
: BlendEquation
- GL_LOWER_LEFT
: GL2Extensions
, PointSprite
- GL_LUMINANCE16F_ARB
: Texture
- GL_LUMINANCE16I_EXT
: Texture
- GL_LUMINANCE16UI_EXT
: Texture
- GL_LUMINANCE32F_ARB
: Texture
- GL_LUMINANCE32I_EXT
: Texture
- GL_LUMINANCE32UI_EXT
: Texture
- GL_LUMINANCE8I_EXT
: Texture
- GL_LUMINANCE8UI_EXT
: Texture
- GL_LUMINANCE_ALPHA16F_ARB
: Texture
- GL_LUMINANCE_ALPHA16I_EXT
: Texture
- GL_LUMINANCE_ALPHA16UI_EXT
: Texture
- GL_LUMINANCE_ALPHA32F_ARB
: Texture
- GL_LUMINANCE_ALPHA32I_EXT
: Texture
- GL_LUMINANCE_ALPHA32UI_EXT
: Texture
- GL_LUMINANCE_ALPHA8I_EXT
: Texture
- GL_LUMINANCE_ALPHA8UI_EXT
: Texture
- GL_LUMINANCE_ALPHA_FLOAT16_ATI
: Texture
- GL_LUMINANCE_ALPHA_FLOAT32_ATI
: Texture
- GL_LUMINANCE_ALPHA_INTEGER_EXT
: Texture
- GL_LUMINANCE_FLOAT16_ATI
: Texture
- GL_LUMINANCE_FLOAT32_ATI
: Texture
- GL_LUMINANCE_INTEGER_EXT
: Texture
- GL_MATRIX0_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX10_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX11_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX12_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX13_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX14_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX15_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX16_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX17_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX18_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX19_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX1_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX20_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX21_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX22_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX23_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX24_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX25_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX26_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX27_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX28_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX29_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX2_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX30_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX31_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX3_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX4_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX5_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX6_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX7_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX8_ARB
: FragmentProgram
, VertexProgram
- GL_MATRIX9_ARB
: FragmentProgram
, VertexProgram
- GL_MAX
: BlendEquation
- GL_MAX_ARRAY_TEXTURE_LAYERS_EXT
: Texture
- GL_MAX_COLOR_ATTACHMENTS_EXT
: FrameBufferObject
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
: GL2Extensions
- GL_MAX_CUBE_MAP_TEXTURE_SIZE
: TextureCubeMap
- GL_MAX_DRAW_BUFFERS
: GL2Extensions
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
: GL2Extensions
- GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_MATRICES_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_MAX_RENDERBUFFER_SIZE_EXT
: FrameBufferObject
- GL_MAX_TEXTURE_COORDS
: GL2Extensions
- GL_MAX_TEXTURE_COORDS_ARB
: FragmentProgram
- GL_MAX_TEXTURE_IMAGE_UNITS
: GL2Extensions
- GL_MAX_TEXTURE_IMAGE_UNITS_ARB
: FragmentProgram
- GL_MAX_TEXTURE_LOD_BIAS_EXT
: TexEnvFilter
- GL_MAX_TEXTURE_UNITS
: Texture
- GL_MAX_VARYING_FLOATS
: GL2Extensions
- GL_MAX_VERTEX_ATTRIBS
: GL2Extensions
- GL_MAX_VERTEX_ATTRIBS_ARB
: VertexProgram
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
: GL2Extensions
- GL_MAX_VERTEX_UNIFORM_COMPONENTS
: GL2Extensions
- GL_MIN
: BlendEquation
- GL_MIRRORED_REPEAT_IBM
: Texture
- GL_MULTISAMPLE_ARB
: Multisample
- GL_MULTISAMPLE_BIT_ARB
: Multisample
- GL_MULTISAMPLE_FILTER_HINT_NV
: Multisample
- GL_NORMAL_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_NORMAL_MAP_ARB
: TexGen
- GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
: Texture
- GL_OCCLUSION_TEST_HP
: Drawable
- GL_OCCLUSION_TEST_RESULT_HP
: Drawable
- GL_ONE_MINUS_CONSTANT_ALPHA
: BlendFunc
- GL_ONE_MINUS_CONSTANT_COLOR
: BlendFunc
- GL_OPERAND0_ALPHA_ARB
: TexEnvCombine
- GL_OPERAND0_RGB_ARB
: TexEnvCombine
- GL_OPERAND1_ALPHA_ARB
: TexEnvCombine
- GL_OPERAND1_RGB_ARB
: TexEnvCombine
- GL_OPERAND2_ALPHA_ARB
: TexEnvCombine
- GL_OPERAND2_RGB_ARB
: TexEnvCombine
- GL_PIXEL_COUNT_AVAILABLE_NV
: Drawable
- GL_PIXEL_COUNT_NV
: Drawable
- GL_PIXEL_COUNTER_BITS_NV
: Drawable
- GL_PIXEL_PACK_BUFFER_ARB
: BufferObject
- GL_PIXEL_PACK_BUFFER_BINDING_ARB
: BufferObject
- GL_PIXEL_UNPACK_BUFFER_ARB
: BufferObject
- GL_PIXEL_UNPACK_BUFFER_BINDING_ARB
: BufferObject
- GL_POINT_SPRITE
: GL2Extensions
- GL_POINT_SPRITE_ARB
: PointSprite
- GL_POINT_SPRITE_COORD_ORIGIN
: GL2Extensions
, PointSprite
- GL_PREVIOUS_ARB
: TexEnvCombine
- GL_PRIMARY_COLOR_ARB
: TexEnvCombine
- GL_PROGRAM_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_PROGRAM_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_BINDING_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_ERROR_POSITION_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_ERROR_STRING_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_FORMAT_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_FORMAT_ASCII_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_LENGTH_ARB
: VertexProgram
, FragmentProgram
- GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
: VertexProgram
- GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_NATIVE_ATTRIBS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_NATIVE_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_NATIVE_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_PARAMETERS_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_STRING_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_TEMPORARIES_ARB
: FragmentProgram
, VertexProgram
- GL_PROGRAM_TEX_INDIRECTIONS_ARB
: FragmentProgram
- GL_PROGRAM_TEX_INSTRUCTIONS_ARB
: FragmentProgram
- GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
: VertexProgram
, FragmentProgram
- GL_PROXY_TEXTURE_2D_ARRAY_EXT
: Texture
- GL_PROXY_TEXTURE_CUBE_MAP
: TextureCubeMap
- GL_QUERY_COUNTER_BITS_ARB
: Drawable
- GL_QUERY_RESULT
: Drawable
- GL_QUERY_RESULT_ARB
: Drawable
- GL_QUERY_RESULT_AVAILABLE
: Drawable
- GL_QUERY_RESULT_AVAILABLE_ARB
: Drawable
- GL_READ_ONLY_ARB
: BufferObject
- GL_READ_WRITE_ARB
: BufferObject
- GL_RED_INTEGER_EXT
: Texture
- GL_REFLECTION_MAP_ARB
: TexGen
- GL_RENDERBUFFER_ALPHA_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_BINDING_EXT
: FrameBufferObject
- GL_RENDERBUFFER_BLUE_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_DEPTH_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_EXT
: FrameBufferObject
- GL_RENDERBUFFER_GREEN_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_HEIGHT_EXT
: FrameBufferObject
- GL_RENDERBUFFER_INTERNAL_FORMAT_EXT
: FrameBufferObject
- GL_RENDERBUFFER_RED_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_STENCIL_SIZE_EXT
: FrameBufferObject
- GL_RENDERBUFFER_WIDTH_EXT
: FrameBufferObject
- GL_RESCALE_NORMAL
: Transform
, StateSet
- GL_RGB16F_ARB
: Texture
- GL_RGB16I_EXT
: Texture
- GL_RGB16UI_EXT
: Texture
- GL_RGB32F_ARB
: Texture
- GL_RGB32I_EXT
: Texture
- GL_RGB32UI_EXT
: Texture
- GL_RGB8I_EXT
: Texture
- GL_RGB8UI_EXT
: Texture
- GL_RGB_FLOAT16_ATI
: Texture
- GL_RGB_FLOAT32_ATI
: Texture
- GL_RGB_INTEGER_EXT
: Texture
- GL_RGB_SCALE_ARB
: TexEnvCombine
- GL_RGBA16F_ARB
: Texture
- GL_RGBA16I_EXT
: Texture
- GL_RGBA16UI_EXT
: Texture
- GL_RGBA32F_ARB
: Texture
- GL_RGBA32I_EXT
: Texture
- GL_RGBA32UI_EXT
: Texture
- GL_RGBA8I_EXT
: Texture
- GL_RGBA8UI_EXT
: Texture
- GL_RGBA_FLOAT16_ATI
: Texture
- GL_RGBA_FLOAT32_ATI
: Texture
- GL_RGBA_FLOAT_MODE_ARB
: ClampColor
- GL_RGBA_INTEGER_EXT
: Texture
- GL_RGBA_INTEGER_MODE_EXT
: Texture
- GL_SAMPLE_ALPHA_TO_COVERAGE_ARB
: Multisample
- GL_SAMPLE_ALPHA_TO_ONE_ARB
: Multisample
- GL_SAMPLE_BUFFERS_ARB
: Multisample
- GL_SAMPLE_COVERAGE_ARB
: Multisample
- GL_SAMPLE_COVERAGE_INVERT_ARB
: Multisample
- GL_SAMPLE_COVERAGE_VALUE_ARB
: Multisample
- GL_SAMPLER_1D
: GL2Extensions
- GL_SAMPLER_1D_ARRAY_EXT
: GL2Extensions
- GL_SAMPLER_1D_ARRAY_SHADOW_EXT
: GL2Extensions
- GL_SAMPLER_1D_SHADOW
: GL2Extensions
- GL_SAMPLER_2D
: GL2Extensions
- GL_SAMPLER_2D_ARRAY_EXT
: Texture
, GL2Extensions
- GL_SAMPLER_2D_ARRAY_SHADOW_EXT
: Texture
, GL2Extensions
- GL_SAMPLER_2D_SHADOW
: GL2Extensions
- GL_SAMPLER_3D
: GL2Extensions
- GL_SAMPLER_CUBE
: GL2Extensions
- GL_SAMPLES_ARB
: Multisample
- GL_SAMPLES_PASSED_ARB
: Drawable
- GL_SECONDARY_COLOR_ARRAY
: State
- GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_SHADER_SOURCE_LENGTH
: GL2Extensions
- GL_SHADER_TYPE
: GL2Extensions
- GL_SHADING_LANGUAGE_VERSION
: GL2Extensions
- GL_SIGNED_ALPHA8_NV
: Texture
- GL_SIGNED_ALPHA_NV
: Texture
- GL_SIGNED_HILO16_NV
: Texture
- GL_SIGNED_HILO_NV
: Texture
- GL_SIGNED_INTENSITY8_NV
: Texture
- GL_SIGNED_INTENSITY_NV
: Texture
- GL_SIGNED_LUMINANCE8_ALPHA8_NV
: Texture
- GL_SIGNED_LUMINANCE8_NV
: Texture
- GL_SIGNED_LUMINANCE_ALPHA_NV
: Texture
- GL_SIGNED_LUMINANCE_NV
: Texture
- GL_SIGNED_RGB8_NV
: Texture
- GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
: Texture
- GL_SIGNED_RGB_NV
: Texture
- GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
: Texture
- GL_SIGNED_RGBA8_NV
: Texture
- GL_SIGNED_RGBA_NV
: Texture
- GL_SOURCE0_ALPHA_ARB
: TexEnvCombine
- GL_SOURCE0_RGB_ARB
: TexEnvCombine
- GL_SOURCE1_ALPHA_ARB
: TexEnvCombine
- GL_SOURCE1_RGB_ARB
: TexEnvCombine
- GL_SOURCE2_ALPHA_ARB
: TexEnvCombine
- GL_SOURCE2_RGB_ARB
: TexEnvCombine
- GL_STATIC_COPY_ARB
: BufferObject
- GL_STATIC_DRAW_ARB
: BufferObject
- GL_STATIC_READ_ARB
: BufferObject
- GL_STENCIL_ATTACHMENT_EXT
: FrameBufferObject
- GL_STENCIL_BACK_FAIL
: GL2Extensions
- GL_STENCIL_BACK_FUNC
: GL2Extensions
- GL_STENCIL_BACK_PASS_DEPTH_FAIL
: GL2Extensions
- GL_STENCIL_BACK_PASS_DEPTH_PASS
: GL2Extensions
- GL_STENCIL_BACK_REF
: GL2Extensions
- GL_STENCIL_BACK_VALUE_MASK
: GL2Extensions
- GL_STENCIL_BACK_WRITEMASK
: GL2Extensions
- GL_STENCIL_INDEX16_EXT
: FrameBufferObject
- GL_STENCIL_INDEX1_EXT
: FrameBufferObject
- GL_STENCIL_INDEX4_EXT
: FrameBufferObject
- GL_STENCIL_INDEX8_EXT
: FrameBufferObject
- GL_STENCIL_INDEX_EXT
: FrameBufferObject
- GL_STENCIL_TEST_TWO_SIDE
: StencilTwoSided
- GL_STREAM_COPY_ARB
: BufferObject
- GL_STREAM_DRAW_ARB
: BufferObject
- GL_STREAM_READ_ARB
: BufferObject
- GL_SUBTRACT_ARB
: TexEnvCombine
- GL_TEXTURE0
: TexEnvCombine
, State
- GL_TEXTURE_2D_ARRAY_EXT
: Texture
- GL_TEXTURE_3D
: Texture
- GL_TEXTURE_BINDING_2D_ARRAY_EXT
: Texture
- GL_TEXTURE_BINDING_3D
: Texture
- GL_TEXTURE_BINDING_CUBE_MAP
: TextureCubeMap
- GL_TEXTURE_COMPARE_FUNC_ARB
: Texture
- GL_TEXTURE_COMPARE_MODE_ARB
: Texture
- GL_TEXTURE_COMPRESSED_ARB
: Texture
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
: Texture
- GL_TEXTURE_COMPRESSION_HINT_ARB
: Texture
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_TEXTURE_CUBE_MAP
: TextureCubeMap
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X
: TextureCubeMap
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
: TextureCubeMap
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
: TextureCubeMap
- GL_TEXTURE_CUBE_MAP_POSITIVE_X
: TextureCubeMap
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y
: TextureCubeMap
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z
: TextureCubeMap
- GL_TEXTURE_DEPTH
: Texture
- GL_TEXTURE_FILTER_CONTROL_EXT
: TexEnvFilter
- GL_TEXTURE_LOD_BIAS_EXT
: TexEnvFilter
- GL_TEXTURE_MAX_ANISOTROPY_EXT
: Texture
- GL_TEXTURE_RECTANGLE
: TextureRectangle
- GL_TEXTURE_RECTANGLE_NV
: TextureRectangle
- GL_TIME_ELAPSED
: Drawable
- GL_TRANSPOSE_CURRENT_MATRIX_ARB
: VertexProgram
, FragmentProgram
- GL_UNSIGNED_BYTE_2_3_3_REV
: Image
- GL_UNSIGNED_BYTE_3_3_2
: Image
- GL_UNSIGNED_INT_10_10_10_2
: Image
- GL_UNSIGNED_INT_2_10_10_10_REV
: Image
- GL_UNSIGNED_INT_8_8_8_8
: Image
- GL_UNSIGNED_INT_8_8_8_8_REV
: Image
- GL_UNSIGNED_SHORT_1_5_5_5_REV
: Image
- GL_UNSIGNED_SHORT_4_4_4_4
: Image
- GL_UNSIGNED_SHORT_4_4_4_4_REV
: Image
- GL_UNSIGNED_SHORT_5_5_5_1
: Image
- GL_UNSIGNED_SHORT_5_6_5
: Image
- GL_UNSIGNED_SHORT_5_6_5_REV
: Image
- GL_UPPER_LEFT
: PointSprite
, GL2Extensions
- GL_VALIDATE_STATUS
: GL2Extensions
- GL_VERSION_2_0
: GL2Extensions
- GL_VERTEX_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_VERTEX_ATTRIB_ARRAY_ENABLED
: GL2Extensions
- GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
: GL2Extensions
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_POINTER
: GL2Extensions
- GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_SIZE
: GL2Extensions
- GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_STRIDE
: GL2Extensions
- GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
: VertexProgram
- GL_VERTEX_ATTRIB_ARRAY_TYPE
: GL2Extensions
- GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
: VertexProgram
- GL_VERTEX_PROGRAM_ARB
: VertexProgram
- GL_VERTEX_PROGRAM_POINT_SIZE
: GL2Extensions
- GL_VERTEX_PROGRAM_POINT_SIZE_ARB
: VertexProgram
- GL_VERTEX_PROGRAM_TWO_SIDE
: GL2Extensions
- GL_VERTEX_PROGRAM_TWO_SIDE_ARB
: VertexProgram
- GL_VERTEX_SHADER
: GL2Extensions
- GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB
: BufferObject
- GL_WRITE_ONLY_ARB
: BufferObject
- GLchar
: GL2Extensions
- GLint64EXT
: Drawable
- GLintptrARB
: BufferObject
- glLoadMatrix()
: GL
- glMultMatrix()
: GL
- GLsizeiptrARB
: BufferObject
- GLU_TESS_CALLBACK
: GLU
- GLuint64EXT
: Drawable
- GLX_GLXEXT_PROTOTYPES
: GraphicsWindowX11
, PixelBufferX11
- GLXPbuffer
: PixelBufferX11
Generated at Sun Oct 14 02:12:54 2007 for the OpenSceneGraph
by doxygen 1.5.3.